Splinter Cell remake still happening, Ubisoft insists as it lays off 40 developers at the studio developing it
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Dustin Bailey
2026-02-19
As Ubisoft continues to undergo the "major reset" the publisher's leadership announced last month, 40 developers at the company's Toronto studio have hit the chopping block. Ubisoft Toronto is the studio behind the long-promised Splinter Cell remake, and somehow, the company insists the project is still happening, even with all the layoffs.
But equally, the Prince of Persia: The Sands of Time remake is officially dead, and Ubisoft's similar assurances that Beyond Good and Evil 2 is still happening continue to ring pretty hollow. No game at a major publisher ever seems to be more than one mediocre financial quarter away from cancellation these days, and that remains true no matter how storied the franchise is.
After 3 years and a brief tenure on Battlefield 6, former Splinter Cell: Remake game director rejoins Ubisoft for Sam Fisher's big comeback: "A very special team and project to me"
Ubisoft returns with more bad news, proposing "voluntary" layoffs that could cut up to 200 people at its France location
Ubisoft hits "major reset" button, cancels 6 games, delays 7 more, and confirms 4 new IP
More important than any individual game, of course, are the developers making them. We don't know the scale of the layoffs that will happen at Ubisoft overall in the months to come, but the company has ominously promised investors that it will "rightsize the new organization." A "voluntary" layoff plan that would cut 200 jobs is on the table at Ubisoft's Paris headquarters, and even with 40 more jobs lost in Toronto, I doubt we've seen the end of the cuts just yet.
glowstickgoblin
Apr 17, 04:04 AM
not kid friendly. π
vortex_bun
Apr 03, 12:04 AM
What do you think? hot stuff Not my cup of tea.
debugCat
Feb 20, 01:42 PM
I colored it. ainβt no way Great community. .π©
blueChip
Feb 20, 12:42 PM
nailed it Can't wait for the sequel. I listened to it.? Sweet. Good accessibility.
404plant
Feb 20, 12:02 PM
:D Really hard. I made it.
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