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Baldur's Gate 3 director says Larian had "all the freedom we needed" to make the D&D RPG but adapting the tabletop format provided its own "limitations"
Share Share by: Copy link Facebook X Whatsapp Pinterest Flipboard Share this article 0 Join the conversation Share Share by: Copy link Facebook X Whatsapp Pinterest Flipboard Share this article Share by: Copy link Facebook X Whatsapp Pinterest Flipboard Copy link Facebook X Whatsapp Pinterest Flipboard Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google CEO of Larian Studios and director of Baldur's Gate 3 Swen Vincke claims that Wizards of the Coasts gave the team "all the freedom we needed" to develop a game based on the Dungeons & Dragons IP, but did feel some limitations when it came to adapting the tabletop game system for the video game format. In a Reddit AMA that includes 11 lead developers from Larian, the team answers numerous questions about the studio's upcoming game Divinity. One of the questions comes from a user curious as to whether the developers were held back by Wizards of the Coast as the owner of the Dungeons & Dragons moniker, and if being Divinity's license owner will allow Larian to do anything differently. However, Vincke claims that the team were completely free to use the Dungeons & Dragons IP exactly how they saw fit. "We had all the freedom we needed on BG3," Vincke says. While Wizards of the Coast gave the devs the freedom to create the game they wanted to, not everything went smoothly with the adaptation from tabletop to video game. Fallout co-creator Tim Cain's long list of "nitpicky" D&D questions for Wizards of the Coast in 2002 might help explain why Larian wanted to move on from the tabletop license after Baldur's Gate 3 We're getting Divinity over more Baldur's Gate 3 because Larian devs weren't enjoying "doing the D&D thing" "Baldur's Gate 3 and D:OS2 are the blueprint for Divinity": Larian's next RPG is the studio's "natural evolution" Comment from r/Games "The game was based on 5e," Dungeons & Dragons fifth edition rule set, "which is a system that was made for tabletop, not for video games. Most of the limitations came from that," Vincke says. No one from the studio explains what these limitations are, but players in the comments believe they include the restricted level-ups. With complete freedom over the upcoming game, Divinity, we wonder what Larian is cooking up for us. Baldur's Gate 3 wins Steam's Labor of Love award following 2 years of updates and community support: "Pretty f***ing good way to start 2026."
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Otherwise excellent Borderlands 4 patch accidentally brings back the infamous crit knife: "How does this go through testing?"
Borderlands 4 developer Gearbox has had its eye on player feedback, previously admitting it has "seen the discourse" about OP builds and promising "more options are coming soon" as the crit knife build dominated the meta. Just last week, the team released a hefty patch addressing said crit knife, with "major balance tuning" and a plethora of much-needed nerfs… However, days later, the now-infamous crit knife, which has been dubbed "broken" and "overpowered" by fans, is back yet again. The latest update from Gearbox sees its return, as disappointed players confirm online. "100% CRIT KNIFE IS BACK," exclaims one in a recent post. Attached is a video of the knife in action. "Silly, but yeah. lmao. This damn knife, dude." Another fan follows up with their own thread, pondering how the overpowered build managed to make its way back into Borderlands 4. "Gearbox just brought back the OG crit knife," they write. "How does this go through testing? We just see if the initial problem was fixed and don't check for any downsides? Genuinely confused as to how this made it to pass." They do make a good point, I suppose. Borderlands 4 update that aims the nerf cannon at its most broken builds delayed into next week, so enjoy your crit knife until then Gearbox drops Borderlands 4 patch with "major balance tuning" including some skills it "didn't want to nerf" and others it totally did: "It had to happen, you knew it was going to happen!" Borderlands 4 creative lead promises fans "more options are coming soon" as the crit knife build dominates the meta, and offers a warning: "We will be adjusting it" Thankfully, though, the update boasts plenty to be excited about, too – including a Weekly Wildcard Mission change that has the community thrilled. That's because the guaranteed Legendary drop this time around is beloved shotgun Bod. The Weekly Big Encore Boss has also swapped to a tougher variant of Primordial Guardian Origo with a more rewarding loot pool to boot. Maurice's Black Market Vending Machine is now easier to get to as well. Ok the Patch this week is nuts.Good fixes.Origo Big Encore.Bod in Wildcard.And easy to get to Maurice Vendor Small patch but they cooked pic.twitter.com/wbk7Fk7z8WOctober 30, 2025 Ok the Patch this week is nuts.Good fixes.Origo Big Encore.Bod in Wildcard.And easy to get to Maurice Vendor Small patch but they cooked pic.twitter.com/wbk7Fk7z8WOctober 30, 2025 Ok the Patch this week is nuts.Good fixes.Origo Big Encore.Bod in Wildcard.And easy to get to Maurice Vendor Small patch but they cooked pic.twitter.com/wbk7Fk7z8WOctober 30, 2025 It's safe to say that, despite the crit knife hiccup, players are grateful for the update's other, more intentional tweaks. As one content fan writes in a post covering the changes, "Small patch, but they cooked." A separate Reddit thread showcases similarly happy voices, with commenters stating, "It's Bod season boyo!" While plenty point to the Bod drop and Origo as their highlights, some are evidently just ready for it all: "Hell yeah, perfect!" Here's hoping the changes continue to impress – and a quick fix comes for the crit knife. Our own Borderlands 4 review describes the game as "undeniably an excellent looter shooter," so it's safe to say that it may just stand as one of the best Borderlands games. Playing through the new action RPG yourself? Be sure to check our Borderlands 4 tips for a smooth start in Kairos.
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Austin Wood
2026-02-12
Everybody shut up, the PUBG company announced an open-world action RPG that looks like Black Myth: Wukong meets Dynasty Warriors except you're a giant chicken man
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! PUBG company Krafton, which has its hands in all kinds of games through various deals and subsidiaries, snuck a jumpscare into today's PlayStation State of Play live showcase. Krafton Montreal Studio announced open-world action RPG Project Windless, which seems to play like a Dynasty Warriors game but is in the neighborhood of Eastern fantasy works like Black Myth: Wukong, and all I can think about is its protagonist: a giant chicken man. In a PlayStation Blog post, Krafton Montreal says Project Windless has been in the works "for years" already and is coming to PS5. It's set in the Korean fantasy novel series The Bird That Drinks Tears, and by bird, I gather they meant bird-man. We are simply not getting around this. The image of bird-man swinging two swords through crowds of comparatively normal-looking soldiers is burned into my brain. There I was, cruising along another solid State of Play show, when chicken man came in with a yellow beak, white feathers, a red comb, and a slow-mo reveal. Battered and bruised Where Winds Meet players rally together to rid the Wuxia open-world MMO of its demonic geese: "Yeet into the water. Every single one of them" Crimson Desert's hack and slash boss bottles "play a crucial role in shaping the game’s intensity", but there's more to the open world adventure – like fishing, cooking, and dragon-riding Phantom Blade Zero is my most-anticipated action RPG, and looks like the biggest Chinese game since Black Myth: Wukong It turns out these are called Rekons, humanoid bird warriors "known for their immense physical strength and size" as well as their fear of water. "Instead of adapting the story you might know, we decided to go way back in time. We went over a thousand years before the events of the books and explored a turning point that the novels barely touch on," the studio explains. As bird-man, you step into a war between myriad fantasy races and chew through soldiers in a "one-versus-many combat fantasy" that will look familiar to Musou fans. "As a Rekon warrior, you often fight dozens (sometimes hundreds) of enemies at once. To be clear, these crowds aren’t just visual noise," the devs insist. "Brought to life through innovative mass technology, they move, flank, surround, and react to your actions, turning every battle into a living, unpredictable spectacle." We've seen far too little of this game to draw any real conclusions, but unconventional Eastern fantasy has yielded some great action RPGs already, so you can sign me up to learn more about bird-man's conquest. Pokemon developer to launch Beasts of Reincarnation in August, promising "one-person, one-dog action" for its first non-Nintendo game in years.
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Nathan Ingraham
2026-02-12
God of War is getting a remake trilogy, and a new retro-inspired action game is out today
Last year marked 20 years since God of War hit the PlayStation 2 and kicked off one of gaming biggest franchises. Now, at the tail end of that 20th anniversary celebration, Sony’s Santa Monica Studio has announced two new project. First, and most significantly, the original God of War trilogy from the PS2 and PS3 is being remade for the modern era. There’s no footage of it yet — the developer says that they’re “very early in development,” so we likely won’t see or hear much about this for a while. But given renewed interest in God of War thanks to the excellent two Norse games from 2018 and 2022 (not to mention the upcoming Amazon series), it makes sense to revisit these classics. God of War and God of War II were released for Playstation 2 in 2005 and 2007, respectively, while the third of the Greek trilogy hit PlayStation 3 in 2010. The third game was also remastered for the PS4. But it’s safe to say that while the first two games are classics for their era, they also really show their age in some gameplay spots. Hopefully the remake will smooth out those rough edges. (Who else has nightmares in the Hades level near the end of the first game? Not just me, right?) While we won’t see the remakes for a while, there is a new God of War-inspired game out right now: God of War Sons of Sparta. It was developed by Mega Cat Studios, a developer known for its love of retro games — it even still releases games for the SNES and Genesis. Given their pedigree, it’s no surprise that Sons of Sparta has vibes of classic 2D action/platformer games. It’s apparently canon for the series and takes place in Kratos’ youth while he trains with his brother. It obviously looks nothing like the other God of War games — but the combat and monsters shown off in the trailer definitely feel right at home in the series. Perhaps the most fun part of all this is that it’s available today for $30. While Sons of Sparta looks like a fun curio for God of War fans, it’ll only go so far towards whetting our appetite for that remake series. Might I suggest binging some Valhalla in the meantime?
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Dustin Bailey
2026-02-12
God of War Greek trilogy remake is official, but it's "still very early in development" and the devs want to "ask for your patience"
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! In today's PlayStation State of Play broadcast, Sony confirmed that it's begun development on the long-rumored God of War trilogy remake. This project will rebuild the original Greek trilogy for the modern era, but there's not much detail on what it'll look like, as the devs say it's not very far along just yet. "This project is still very early in development," according to a PlayStation Blog post, "so we ask for your patience as it will be a while before anything else can be shared. When we can come back with an update, we aim to make it a big one!" If you want to hear Kratos himself, by which I mean original voice actor TC Carson, deliver the news, check out the video below. He's clearly very excited about it. Everything we know about Amazon's God of War TV show, including the Kratos casting God of War TV show Kratos actor says he's "grateful to pick up the axe" A new God of War game just shadow dropped: see Kratos as a Spartan warrior in surprise 2D action game Sons of Sparta I'm very curious to see just how substantial this remake is. Sony's previous remakes, like with The Last of Us, have often felt barely necessary, but the original God of War trilogy is much older, and truly modern versions of those games would look much different than the OGs. But equally, it's tough to imagine Sony committing to fully rebuilding the three massive originals as one all-new game, unless this is remake project on the Final Fantasy 7 scale. I'm very eager to find out what shape the game takes. That's not the only big news for God of War fans, as today also saw the announcement and shadowdrop of God of War: Sons of Sparta, an equally long-rumored project that offers a look at Kratos' early days in a 2D action platformer format. "As we look to the future," the devs say, "we also want to invest in the past and tend to the series’ roots that got us to where we are today. We know that remaking the Greek saga has been a frequent request – the genuine, passionate interest from fans to see the original games return is something we’re very thankful for and can’t wait to share more when the time comes!" Check out our full guide to the biggest upcoming PS5 games.
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Jordan Gerblick
2026-02-12
Boy, 007: First Light really looks like Uncharted but with Hitman-style stealth, and honestly hell yeah
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! I know 007: First Light developer IO Interactive has been trying to distance itself from all of those Uncharted comparisons, but man, the game's new trailer really isn't doing it any favors in that regard. This thing looks like Uncharted, but with Hitman-style stealth, which sounds like a bangin' pitch to be fair. Debuted during today's PlayStation State of Play, 007: First Light's new trailer shows Nathan Drake - I mean, James Bond - hang from perilous cliffs, jump from exploding vehicles, beat the crap out of people, and charm the heck out of everyone while doing it. You know, like Nathan Drake does. We've already heard the developers say they're "leaning into" what IO does best, and this being a James Bond game, it's fair to say there will be stealth. So, basically, Uncharted action and cinematics combined with Hitman stealth? Count me the heck in. Here's the new trailer: 007 First Light will do something no Bond game has done before – slow down: "Players might be surprised" 007 First Light: Everything we know so far about IO Interactive's new Bond game 007: First Light is "not a role-playing game" because it's James Bond's story This being a story trailer, I feel some responsibility to tell you what's going on in this game. You play as a young secret agent out on his first mission to prove himself and earn his 00 status in an origin story that sees Bond tangling with dangerous criminals like main antagonist Bawma the pirate, played by none other than Lenny Kravitz. The trailer shows Bond getting into all sorts of trouble in Iceland, narrowly escaping death on multiple occasions but catching the eyes of a former 00 agent and training instructor for the program, who takes the young Bong under his wing as they team up against the rogue British operative 009. Naturally, you're whisked off to some of the most dangerous places in the world, and you'll have to rely on more than Nate Drake's - ugh, I mean James Bond's - charm to survive. The game is out May 27 on PS5, Xbox Series X, PC, and Switch 2. 007 First Light will do something no Bond game has done before – slow down: "Players might be surprised at how much they enjoy those quieter experiences"
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Ashley Bardhan
2026-02-12
John Wick "AAA game" for PS5 coming from Space Marine 2 devs and Lionsgate
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! I hope seeing Keanu Reeves in Cyberpunk 2077 made you think, "Jeez, I really wish I had even more opportunities to see Keanu Reeves on my personal computer," because Saber Interactive is working on an untitled John Wick game. Revealed during State of Play February 2026, the John Wick game looks like a sleek interpretation of the grimy action the neo-noir movie series is already known for. It doesn't have a release date, but Saber says in a press release that it will ultimately be available on PlayStation 5, Xbox Series X|S, and PC. Check out the trailer featuring franchise director Chad Stahelski below. Saber game director Jesus Iglesias explains in a PlayStation blog that the "AAA game" will be made in collaboration with Stahelski, Reeves himself, and John Wick IP owner Lionsgate – not a huge surprise, considering the fact that Saber has a history of making video game adaptations of movies. It released the now deceased Evil Dead asymmetrical horror game in 2022, and it's currently working on a Hellraiser spinoff, Clive Barker's Hellraiser: Revival. Iglesias says, "This game takes place during a specific period within the John Wick timeline and contributes to the expansive and rich lore of the franchise." Upcoming PS5 games: New PS5 games for 2026 and beyond Hellraiser: Revival has such sights to show you, but "most of them pretty visceral and gruesome" A story-rich open-world FPS with Max Payne and Cyberpunk 2077 vibes? All right, you have my attention, No Law "There are signature elements from the John Wick movies that are also present in the game, incorporated to enhance the overall interactive experience," Iglesias continues. "Things like the unique use of camerawork; the notable bold and cinematic environments; and of course, the extremely distinctive gun-fu action and intense driving experiences." Hellraiser: Revival has such sights to show you, but "most of them pretty visceral and gruesome."
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Oscar Taylor-Kent
2026-02-12
Over 30 years later, Rayman is finally getting a remake, giving me a chance to get revenge on this rock-hard platformer on behalf of my five-year-old self
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! The original Rayman is getting a remake with Rayman: 30th Anniversary Edition, and it's being released imminently: February 13, mere hours after announcement. The return of the 1995 platformer was already teased as something of a badly kept secret, but as someone who wore down the disc playing it in the '90s it's great to see the debut of this iconic, limbless platforming star get some love. With game preservation masters Digital Eclipse at the helm, working closely with Ubisoft, this really is a fan dream come true. Lured in by the vibrant colors and toe-tapping soundtrack as a child, I wasn't prepared for how unforgiving this carefully paced and dynamic platformer would be back in the day – and it's become notorious for being rather difficult compared to the later, easier 3D adventures. This Rayman remake will keep the spirit of the original intact, faithfully recreating five versions of the game (MS-DOS, Atari Jaguar, PS1, Game Boy Color, and Game Boy Advance), alongside a re-recorded soundtrack and a heap of bonuses. The gorgeous spritework is as gloriously chunky as ever in Rayman: 30th Anniversary Edition. While Rayman Origins and Rayman Legends cranked up the speed, the original Rayman sees the grinning, quiffed hero literally strolling through each level without a care in the world for the massive amount of projectiles and tough enemies trying to stop him from freeing every caged critter in a level. Rayman creator casually reveals "I think there's a kind of remake planned" for the 1995 platformer Goated 3D platformer Rayman 2 is coming to Nintendo Switch Online next week How Rayman 2 "offered 2D gameplay situations in a 3D environment" to get the best of both worlds Rayman is all about ducking and weaving through hazards to batter foes in brief moments of vulnerability with Rayman's iconic thrown fist; making use of the bouncy berries that can be affected by the inverted momentum of the projectile; and platforming under pressure. If nothing else, this Rayman remake is the perfect way to prove to my peers that I've not been making it up – this is one tough adventure. Thankfully Rayman: 30th Anniversary Edition's rewind feature as well as infinite lives and invincibility mean you can make retreading this classic as easy as you'd like it. New features include a new documentary that promises to be interactive, including never-before-seen concept art and design documents, which you can explore as a timeline. You can also try out an unearthed SNES port prototype, and play through a hefty 120 bonus levels collated from level packs across the years (some I played on PC back in the day were particularly devious). It's great to see this retro hero able to relive the glory days, as I always feel like the original Rayman can be a bit overlooked. Releasing for only £19.99, this is well worth revisiting, or trying for the first time.
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Austin Wood
2026-02-12
Marathon server slam announced, open preview weekend starts February 26 as Bungie prepares for long-awaited March launch
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Bungie will host a Marathon server slam from Thursday, February 26 through March 2 to give players a chance to test the game and stress-test the servers. The server slam will be available on all platforms. Announced at today's PlayStation State of Play live show, the Marathon server slam is described by game director Joe Ziegler as an open beta preview – one last chance for everyone (on console, everyone with an online subscription) to sample Bungie's ambitious extraction shooter. "The weekend will feature an introduction to Marathon's gameplay, with additional zones, factions, contracts, and more to come at launch and during Season 1," Bungie says in a blog post. Sony is "very confident" in Marathon after playtests revealed "not good points" that have since been changed Bungie squashes Marathon preview drop rumors, but says you will see the Destiny 2 studio's new shooter at State of Play Marathon: Everything we know so far about the upcoming game Participating in the server slam will earn rewards for the full game come launch on March 5, including a cosmetic emblem and banner. "You'll also be able to earn a tiered gear package for Marathon's launch, which includes weapons, body implants, and more to help you on your first runs," Bungie says. On PS5, PlayStation Plus members can additionally claim weapon charms inspired by Ghost of Yotei, Death Stranding 2, and Helldivers 2. The server slam will start and end at 10am PT / 1pm ET / 6pm BST. This limited version of the game will include two zones, Perimeter and Dire Marsh, and the opening contracts for five of Marathon's factions. All six Runner Shells, including the free-loadout-on-legs class Rook, will be playable. "Solo queue, proximity chat, and more" are also included, Bungie says. Season 1 of Marathon, the launch season, will bring two more zones in the form of Outpost and Cryo Archive. All six factions will be fully unlocked for progression, unlocking new perks and vendor items, and ranked mode will be added in. Sony is "very confident" in Marathon after playtests revealed "good points," as well as "not good points" that have since been changed for Bungie's Arc Raiders challenger.
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Dustin Bailey
2026-02-12
After 23 years, Legacy of Kain is back with a chunky retro platformer featuring M-rated pixel gore and "lore-heavy" PS1-inspired 3D for the true Kain sickos
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Legacy of Kain: Defiance Remastered made its debut at today's Sony State of Play, but it's not the only bit of news for fans of the long-dormant action-adventure series. We're also getting the first new series entry in decades in the form of Legacy of Kain: Ascendance, a retro-style 2D platformer telling a brand-new story. Legacy of Kain: Ascendance is set to launch on March 31, 2026 across PS5, Xbox Series X/S, Switch 2, Switch, and PC. It features three playable characters with series mainstays Kain and Raziel being joined by Elaleth, a vampire previously introduced in the recent graphic novel. Each has a unique playstyle, and the chunky, M-rated pixel gore adds some flair to the visuals. Ascendance is being developed by FreakZone Games, a studio with a long history of solid retro action titles – most notably including the Angry Video Game Nerd game. But the big focus this time is on story, as Ascendance features an array of anime-style cutscenes with much of the original voice cast, including Michael Bell as Raziel, Simon Templeman as Kain, Anna Gunn as Ariel, and Richard Doyle as Moebius. The Legacy of Kain Defiance Remaster is happening thanks to files "found in a closet", with a lost demo for a sequel Lords of the Fallen 2 looks exactly like the bigger, bloodier Soulslike that fans of the series have come to expect Tomb Raider: Legacy of Atlantis wants to make Lara Croft's iconic T-rex fight feel like the first time all over again While the game is mostly made up of 2D pixel art, there are also 3D segments inspired by the PS1 era – appropriate given the series' origins. A press release says these bits are "lore-heavy sequences that reward fans of the Legacy of Kain mythos," so it's clear the target audience is the most hardcore members of the long-suffering fandom. Individual pricing for Ascendance has not yet been detailed, but it will be available as part of the Legacy of Kain: Defiance Remastered Heart of Darkness Collection, which is $45 USD. Defiance Remastered on its own will be $25 USD. If you can't get enough of retro gaming, check out our list of the best PS1 games of all time.
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Dustin Bailey
2026-02-12
After 18 years, Metal Gear Solid 4 finally escapes PS3 jail as Konami announces Master Collection Volume 2 and throws in the overlooked GBC game
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Fans of stealth action and over-the-top cutscenes can both finally let their PS3s rest, as Konami has finally announced Metal Gear Solid Master Collection Volume 2. After a long, long wait, the collection was announced at today's PlayStation State of Play broadcast. Metal Gear Solid Master Collection Volume 2 will launch on August 27, 2026 across PS5, Xbox Series X/S, Switch 2, Switch, and PC. The headline addition here is, of course Metal Gear Solid 4: Guns of the Patriots, which was one of the last big PlayStation 3 exclusives still unavailable on modern platforms. In a PlayStation Blog post, Konami confirms that this version of MGS4 will feature "improvement in the internal resolution, increase of the maximum frame rate and customizable button control settings." A stable frame rate alone would make this the definitive version of the game, so here's hoping the port is a good one in all respects. Metal Gear Solid 4 remake would be "pretty difficult" says series veteran, admitting the team used "quite unique solutions" when developing the stealth game's code Veteran Metal Gear Solid producer says "given our age" it was now or never for an MGS3 remake: "Because it's such an incredible series, I decided that now was the time" With OD and Physint in the works, Hideo Kojima says Kojima Productions is heading towards its "Third Phase" The other big game in this collection is Peace Walker, which is based on the "the PS3 HD Collection version of the PSP original." I remember that as a solid port, and all the original game's co-op and versus multiplayer modes will remain available here. Sadly, it doesn't seem that Portable Ops, the other MGS PSP game, has made the cut. The most surprising addition is Metal Gear: Ghost Babel, released in the US as simply "Metal Gear Solid." This Game Boy Color title is a surprisingly robust adaptation of the stealth-action series, one that punches well above the weight you'd attribute to a GBC adaptation of a big console title. For more upcoming PS5 games, you know where to click.
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Nathan Ingraham
2026-02-12
The first Control Resonant gameplay trailer shows Dylan defying physics in a sideways NYC
It’s been less than three months since we got our first look at Control Resonant, the sequel to Remedy’s mind-bending, third-person adventure that introduced us to Jesse Faden and the Federal Bureau of Control. At today’s State of Play event, we got to see the first extended bit of gameplay from Control Resonant — and the combat looks as inspired as ever, though the setting is completely new. As we learned in December, the next Control games doesn’t focus on Jesse Faden; instead, you’ll primarily play as her brother Dylan who Jesse was trying to find for much of the first game. Dylan’s out in a warped version of New York City trying to track the game’s Resonant creatures that are responsible for whatever calamity has taken place. We knew this already, but the change of setting from the Bureau of Control building into the more open city setting should go a long way towards making this game feel fresh. Dylan’s capabilities are also completely different than what we saw from Jesse in the original. There’s a much bigger emphasis on melee combat, as Dylan has a shapeshifting weapon called the Aberrant. You can switch from hammer to blades to other various forms, much in the way that Jesse’s firearm in the first game could morph between different types of guns. But the thing that stood out the most to me in the brief preview was the way that NYC completely disobeyed the laws of physics. Buildings and streets would just head into the sky at 90-degree angles — and Dylan’s powers let him completely which surface is the “ground” for him. There’s still no firm release date for Control Resonant, but that’s not unreasonable — the game was only announced a few months ago. Remedy says they’re still on target to launch in 2026. And, at the end of today’s PlayStation blog post, they promise that “things are going to get weirder.” Just what I was hoping for!
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Anna Koselke
2026-02-12
Pokemon developer to launch Beasts of Reincarnation in August, promising "one-person, one-dog action" for its first non-Nintendo game in years
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! The new PlayStation State of Play has arrived, gracing us with a plethora of trailers and big announcements – and release dates, as is the case with Pokemon developer Game Freak's stunning upcoming RPG, Beast of Reincarnation.Announced publicly last year during an Xbox Games Showcase, Beast of Reincarnation is a breathtaking new title from Game Freak – and more significantly, it's the studio's first-ever AAA game outside of the Pokemon series. Although it's not open world, it's got plenty to boast with its "wide variety of different environments," as director Kota Furushima previously put it... and much more.As per today's showcase, fans won't have to wait long to discover it all for themselves, either, as Beast of Reincarnation is set to release this summer on August 4. If you've been out of the loop, Beast of Reincarnation is somewhat GameFreak-like in that you're traveling a map with a companion at your side, though the similarities end there, really. Gone are the turn-based battles of Pokemon, and in their place is the kind of hack-and-slash action you'd see in something like Nier. That said, don't expect anything like a Soulslike. It's not that much of a departure at all. As we previously reported, Game Freak has previously said that the provided difficulty options will ensure you can have as hard or easy a time as you'd like. Pokemon dev Game Freak sets summer 2026 release window for its new "one-person, one-dog action RPG" Game Freak's new action RPG Beast of Reincarnation is not open-world and has difficulty settings unlike soulslikes Beast of Reincarnation: Everything we know about the Pokemon developer's flashy new action RPG "We've made it so that it's enjoyable for even those who aren't good at action games," director Kota Furushima says. "You can choose your difficulty level, so I recommend choosing a lower difficulty if you're unsure. Personally, with the skill trees and the support that Koo offers, I think that people can enjoy finding their own approach that essentially reduces the difficulty."Looking for something else to wishlist? Be sure to browse our roundup of the best new games coming this year and beyond for even more to anticipate.