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Batman: The Arkham Saga Omnibus Is Steeply Discounted For A Limited Time
Fans of Rocksteady's Arkham Trilogy can pick up this 1,648-page hardcover collection of tie-in comics for nearly 50% off ahead of Black Friday. Batman: The Arkham Saga Omnibus (1,648 Pages) Batman: The Arkham Saga Omnibus is on sale for nearly 50% off at Amazon ahead of Black Friday 2025. The limited-time deal drops the price of DC Comics' enormous 1,648-page hardcover book to only $81.25 (was $150). This doorstopper collects a treasure trove of comic book stories set in the world of the Arkham video games. If you love Rocksteady's Arkham Trilogy--and Arkham Origins--these comics were written and illustrated as companion stories, so they retain the style and tone of the games. Batman: The Arkham Saga is one of many great Caped Crusader graphic novel deals available now. Amazon also has Batman by Grant Morrison Omnibus Vol. 2 for a ridiculously low price of $27.63 (was $75) when you click the coupon box on Amazon's store page. Volume 3 is discounted to $40.83 (was $75), but unfortunately Amazon is sold out of Volume 1. Meanwhile, the Batman and Robin Adventures Omnibus is 50% off, dropping the price to only $37.56 (was $75). Speaking of the games, the VR-exclusive Batman: Arkham Shadow is included with Amazon's early Black Friday deal on the Meta's latest VR headset. You can get the Meta Quest 3S 256GB Batman Bundle and a $50 Amazon gift card for $329 (was $400). $81.25 ($150) | Limited-time deal After Batman: Arkham Asylum became a huge hit in 2009, DC Comics didn't waste any time creating extra content for fans to dig into. This omnibus collects all of the Arkham comic book backstories, from the Dark Knight's first years on the streets in Batman: Arkham Origins to the dark and deadly stories of Batman: Arkham Knight Genesis and everything in between. The full list for this collection includes: These are all great miniseries and one-shots featuring several of DC's best creators at the helm, and Batman: Arkham Unhinged is notable for being a digital-first series that has been added to this collection. While it was later reprinted in traditional comic book form, it is nice to have it included with the other series in this omnibus. Another cool thing about this hardcover is that the Arkham City series was illustrated by Carlos D'Anda, who worked with Rocksteady to create several unique redesigns for Batman and his rogues gallery in the Arkham games. Batman: Arkham Collection The collection includes Arkham Asylum, Arkham City City, and Arkham Knight--sorry folks, no Arkham Origins--and an 88% discount is hard to beat. Not only do you get a selection of games that have aged well, you're also getting all of their DLC and expansion pass content as well. If you're up for a replay, you can unlock some superb concept art, character models, and more with these games. Amazon also has a bunch of Batman graphic novels, box sets, and. omnibuses in its Buy Two, Get One Free Book Sale. Check out the two lists below: B2G1 Free Batman Omnibuses & Box Sets B2G1 Free Batman Graphic Novels
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Arc Raiders Trinkets Guide - Rarity And Selling Prices
Here's a list of every trinket in Arc Raiders and how much you can make from selling it. Arc Raiders is all about making the most of every run as you amass a backpack full of loot and try to make it back to Speranza in one piece. And while the majority of what you find while scavenging topside will be useful materials and weapons, you'll also occasionally come across items that are designed to be sold for some extra cash. These items, known as trinkets, are designated by a small diamond symbol on their icons to indicate that they can be sold for profit. But they're not all created equally. Trinkets come in four rarities: Common (White), Uncommon (Green), Rare (Blue), and Epic (Purple). While there is occasionally variation between selling prices even among trinkets of the same rarity, these identifiers help to give you an idea of whether you've stumbled upon something truly special or not, with higher-tier items typically bringing in a bigger chunk of change. In addition to being a way to rake in more money, a few trinkets also have uses back in Speranza. Whether it's an item a trader is seeking for a quest or a material to aid in upgrading Scrappy, you'll want to be certain you don't sell something you're going to need later. We've compiled all of the trinkets in Arc Raiders alongside their rarity, selling price, and information about whether you need them for a quest. There are certain to be additional trinkets added down the line, too, so we'll be sure to update this when that time comes. Here is a list of every trinket currently available in Arc Raiders sorted by selling price. Please also note that it lists whether or not you'll want to hang on to it to complete a quest or upgrade. That's every trinket in Arc Raiders, so get out there and start looting so you can build up your savings. For more info on this extraction shooter, check out our full Arc Raiders quest list. Latest in ARC Raiders Arc Raiders Root Of The Matter Quest Guide Arc Raiders Water Troubles Quest Guide
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Dustin Bailey
2026-02-03
Oblivion Remastered studio worked on Fallout season 2, so you might as well toss them Fallout 3 and New Vegas remasters too, Bethesda
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Virtuos has only recently started to become a familiar name to gamers thanks to its work on lavish visual upgrades like Oblivion Remastered and Metal Gear Solid Delta. But the studio has decades of history quietly contributing to major franchises, including in film and television, and its work on Fallout season 2 has everyone asking the obvious question about those rumored Fallout 3 and New Vegas remasters. Ahead of the premiere of the Fallout season 2 finale tonight, Virtuos confirmed on Twitter that "our team worked on environment art, creating photorealistic landscapes that viewers will encounter throughout the season." Given Virtuos' history on Bethesda's Oblivion Remaster, you can imagine the tone of the replies. Welcome back to the Wasteland, vault dwellers! The finale of the second season of Fallout has arrived on Prime Video – catch it today, 3 February 2026 at 6pm PT/ 9pm ET.Our team worked on environment art, creating photorealistic landscapes that viewers will encounter throughout… pic.twitter.com/FHQW4JxkhrFebruary 3, 2026 Welcome back to the Wasteland, vault dwellers! The finale of the second season of Fallout has arrived on Prime Video – catch it today, 3 February 2026 at 6pm PT/ 9pm ET.Our team worked on environment art, creating photorealistic landscapes that viewers will encounter throughout… pic.twitter.com/FHQW4JxkhrFebruary 3, 2026 Welcome back to the Wasteland, vault dwellers! The finale of the second season of Fallout has arrived on Prime Video – catch it today, 3 February 2026 at 6pm PT/ 9pm ET.Our team worked on environment art, creating photorealistic landscapes that viewers will encounter throughout… pic.twitter.com/FHQW4JxkhrFebruary 3, 2026 Rumors of a Fallout 3 remaster in particular have heated up over the past year, but there hasn't been any concrete reporting on what it might look like or even who's developing it. Virtuos seems like the obvious choice given the studio's work on Oblivion Remastered, and there's now precedent for shadowdrops, but overly hopeful Fallout fans keep getting their hearts broken. Fallout 3 remaster reportedly in production as Bethesda boss Todd Howard confirms the developer is working on Elder Scrolls 6, Fallout 76, "and some other things" Bethesda boss Todd Howard sees your comments about Fallout 3 and New Vegas remasters, says the studio is "working on all sorts of stuff": "In general, I prefer to wait" Excitement for Fallout 3 and New Vegas remasters raised and subsequently dashed by Steam glitch In any case, you shouldn't take Virtuos's work on the Fallout show as a concrete indication that it's working on a game in the franchise. The studio's work on film and TV is poorly documented, but it occasionally posts a press blast detailing its contributions to films like Star Wars: The Force Awakens, Jurassic World, or even big chunks of the MCU. The new Avengers are in town, and they’re called the Thunderbolts*. These antiheroes have one last shot at redemption. ⚡Our team at @sparxvirtuos had a blast working on this incredible movie! Special thanks to our long-time partners at @ILMVFX for having us on this Marvel… pic.twitter.com/2vcIXvH4ZcMay 8, 2025 The new Avengers are in town, and they’re called the Thunderbolts*. These antiheroes have one last shot at redemption. ⚡Our team at @sparxvirtuos had a blast working on this incredible movie! Special thanks to our long-time partners at @ILMVFX for having us on this Marvel… pic.twitter.com/2vcIXvH4ZcMay 8, 2025 The new Avengers are in town, and they’re called the Thunderbolts*. These antiheroes have one last shot at redemption. ⚡Our team at @sparxvirtuos had a blast working on this incredible movie! Special thanks to our long-time partners at @ILMVFX for having us on this Marvel… pic.twitter.com/2vcIXvH4ZcMay 8, 2025 By the time Virtuos turned 20 in 2024, it boasted of 23 studios and offices around the world with over 3,800 employees. In other words, it's not just a remaster studio. Maybe Virtuos really is secretly cooking upgraded versions of Fallout 3 and New Vegas, but sadly, its work on the Fallout show isn't a clue one way or the other. These are the best RPGs you can play today.
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Ian Carlos Campbell
2026-02-03
Take-Two hit pause on the Switch 2 port of Borderlands 4
2K owner Take-Two has paused development on Borderlands 4 for the Nintendo Switch 2, the company shared during its Q3 2026 earnings presentation. The Switch 2 port was originally planned to be released on October 3, 2025, a few weeks after the game's September 12 launch on all other platforms, but was indefinitely delayed on September 23. "We made the difficult decision to pause development on that SKU," Take-Two told Variety. "Our focus continues to be delivering quality post-launch content for players on the ongoing improvements to optimize the game. We’re continuing to collaborate closely with our friends at Nintendo. We have PGA Tour 2K25 coming out and WWE 2K26, and we're incredibly excited about bringing more of our titles to that platform in the future." When the Borderlands 4 Switch 2 port was originally delayed, the game's developer Gearbox shared that the port needed "additional development and polish time" and that it hoped to "better align this release with the addition of cross saves." In Take-Two's Q2 earnings presentation on November 6, 2025, the Switch 2 port was still listed as having a "TBA" release date. The lack of mention in the company's Q3 presentation and Take-Two's comment to Variety pretty much confirm that if a Switch 2 version happens, it won't be anytime soon. The official Borderlands 4 post-release content roadmap currently lists plans for paid and free story DLC and raid bosses, but nothing related to additional ports of the game. Grand Theft Auto VI's planned November 19 release date is still on the books, however. Rockstar Games' next blockbuster title was originally supposed to be released in fall 2025, before it was delayed to May 2026 last May. The game was delayed a second and final time — at least for now — in November 2025, to its current November 2026 release date. There's still room for another delay, but in the earnings statement Take-Two projected confidence, sharing that Rockstar would start marketing the game this summer. The franchise remains a cash cow, so it’s only natural the company would want to get the rollout of Grand Theft Auto VI right. As part of its earnings presentation, Take-Two shared that Grand Theft Auto V, which was originally released all the way back in 2013, has sold 225 million units.
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Dustin Bailey
2026-02-03
GTA 6 physical copies will not be delayed to avoid leaks, says Take-Two CEO: "That's not the plan"
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! While recent rumors suggested that physical copies of Grand Theft Auto 6 would be delayed in an effort to avoid leaks, Take-Two CEO Strauss Zelnick himself says that's not the case. Physical media enjoyers can rest easy, as it seems we're all going to be able to pick up GTA 6 at launch. Asked about the rumored delays to physical editions of GTA 6, Zelnick's response to Variety was simple: "That’s not the plan." The rumor stems from a report published by Polish outlet PPE.pl, citing anonymous sources in saying that discs could be delayed anywhere from a few weeks to a few months after the digital launch. The report suggested that such a delay would likely have been due to fears of story and gameplay leaks. After another GTA 6 delay he called unlikely, Take-Two CEO says "bad things happen" when games are rushed and breaks out his favorite phrase: "I'm highly confident on the new date" With big "this is fine" energy, Take-Two CEO says GTA 6 will be the "most extraordinary title anyone's ever seen in the history of entertainment" as latest delay sends Grand Theft Auto fans spiraling Take-Two CEO says "we've never regretted" a delay as GTA 6 slips again, and points to companies that ignored necessary delays "at their peril" Take-Two has also doubled down on GTA 6's November 19 release date, even going so far as to start marketing the marketing. That's despite separate rumors of a potential delay, sparked largely by a misquote attributed to Bloomberg reporter Jason Schreier. Meanwhile, Rockstar is embroiled in controversy around the firing of over 30 employees connected with unionization efforts. Whether that has any effect on GTA 6's eventual launch remains to be seen, but it certainly seems that Rockstar and Take-Two are confident in their current launch plans. Grand Theft Auto 6 will define 2026 and the future of gaming, for better or worse.
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Austin Wood
2026-02-03
GTA 6 release date seems locked in at last as Rockstar owner promises "launch marketing" starts this summer: "Groundbreaking for Take-Two and the entire entertainment industry"
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Following its latest delay, the new GTA 6 release date of November 19, 2026 will surely, definitely stick this time, Rockstar owner Take-Two suggests in a new financial release revealing that "launch marketing" for the anticipated game will begin this summer. Per IGN, Take-Two's latest financial report packaging quietly heads off concerns around another GTA 6 delay. "Our execution throughout Fiscal 2026 has been extraordinary and we are highly confident as we approach Fiscal 2027 – which promises to be groundbreaking for Take-Two and the entire entertainment industry – led by the November 19th release of Grand Theft Auto VI with Rockstar’s launch marketing set to begin this Summer," a release reads. GTA 6 delayed 6 more months as Rockstar commits to November 2026 and says “sorry” After another GTA 6 delay he called unlikely, Take-Two CEO says "bad things happen" when games are rushed and breaks out his favorite phrase: "I'm highly confident on the new date" GTA 6 reportedly might not be "content complete," but the November launch date still feels "more real" than before Take-Two CEO Strauss Zelnick told IGN, "I feel good about it. Very good about it." Zelnick has, of course, felt good about GTA 6 before. At this point, 'play it again' is a mantra for Take-Two financial reports. But this time he's extra confident, it seems. "Any time you're getting closer to marketing beats, you're obviously in a place where your confidence level is as high as it can be," the CEO added. In 2026, in the absence of new information or official details, conversations around GTA 6 and Rockstar have been dominated by odd situations. Most importantly, an ongoing legal battle will determine the fate of dozens of GTA 6 devs fired over allegedly leaking critical information, though a labor group calls it union busting. Meanwhile, a boiler audibly exploded at Rockstar HQ last month. "Many thanks to those that reached out with concern," a Rockstar spokesperson said. Terminally ill GTA 6 fan with 6-12 months to live has seemingly been put in touch with Rockstar about playing the game early.
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Ashley Bardhan
2026-02-03
Baldur's Gate 3's Shadowheart and Gale star in Magic: The Gathering's new D&D Secret Lair – "pre-queue" opens next week an hour before they inevitably sell out
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Baldur's Gate 3 is returning to Magic: The Gathering on February 9 in a seven-part Dungeons & Dragons Superdrop from Secret Lair that probably includes a lot more Shadowheart than you think. Like, a lot more Shadowheart. There's an entire drop dedicated to only the goth princess, who looks strong and stormy in elegant new art, Dungeons & Dragons and Magic publisher Wizards of the Coast reveals in a February 3 announcement. Shadowheart's Devotion, as the drop is named, includes five non-foiled cards for $29.99, or five foiled cards for $39.99. The same prices apply to the Gale's Ambition drop devoted to Baldur Gate 3's playboy wizard, whose pecs look huge on his Archmage's Charm card. Monster Hunter's iconic weapons and creatures are officially making the leap to Magic: The Gathering as part of the next Secret Lair drop, and yes, that does include Nergigante MTG Lorwyn Eclipsed is out now, but is it worth getting? Here's everything you need to know Get a saving worthy of a dragon's hoard in this week's best MTG deals If you find them both too hard to resist, Wizards of the Coast offers some advice: "With Valentine's Day just around the corner, whether your heart belongs to a dangerously charming Wizard or a complicated Cleric, there's room in this party for romance, too." In other words, relax and enjoy your sexy Magic deck, freak. You might have bigger problems once the Dungeons & Dragons Superdrop is out, anyway. As is the case with most limited Secret Lair drops, you'll need to sprint to snag it. Wizards of the Coast advises you to "enter the pre-queue" an hour before its newest Superdrop goes live at 9am PT, during which you'll be "randomly assigned a spot in line." That might be your best chance to impress Shadowheart and grab the foiled and non-foiled All Dice Cast bundle, which costs $464.99. Uh, on second thought, maybe just buy her a ring. Unless your love language is quality time, in which case you should play the 6 best card games of 2026, reviewed and tested by experts.
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Jordan Gerblick
2026-02-03
"When you make literally billions of dollars on Skyrim," Bethesda veteran would be "shocked" if Amazon's Fallout TV show makes the studio "any money they care about"
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Prime TV's hit adaptation of Fallout is obviously the result of a collaboration between Amazon and Bethesda, the company holding the rights to the IP, but according to Bruce Nesmith, a former veteran of the studio who left in 2021, the money Bethesda makes from the TV show pales in comparison to what it earns from highly successful games like Skyrim. "What you have to realize about things like the Fallout TV show is that they don't make Bethesda money directly," Nesmith told Press Box PR. "I would be shocked if Bethesda is making any money that they care about really, not when you make literally billions of dollars on Skyrim. What you're going to make by licensing the IP to this TV show is just peanuts." So, why license out the rights to a beloved IP if you aren't making any substantial money directly? Well, the obvious benefit for Bethesda is the explosion of interest in that IP should an adaptation be successful, which the Fallout TV show has proven to be. Fallout worked as a TV show because it's "unique," says former Skyrim lead – but The Elder Scrolls series might not Fallout's TV adaptation is "way more" popular than Todd Howard expected, so the RPG series' devs have had to ensure "the games are ready for all the players who are coming into them" After the success of Fallout, Bethesda boss Todd Howard says an Elder Scrolls TV series "can't be ruled out" "What it gets you is notoriety. It's marketing. Do they really need marketing for Elder Scrolls 6?," Nesmith pondered. The answer is probably not, but it's also hard not to notice things like the entire Fallout game series being heavily discounted just as the TV show's highly acclaimed second season is wrapping up, for instance. Seems like a symbiotic relationship even if Amazon isn't directly sharing profits with Bethesda. In other news, Elder Scrolls 6 will "most definitely" have more trees than Skyrim, according to Todd Howard himself. Bringing all the latest movie news, features, and reviews to your inbox
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Austin Wood
2026-02-03
PC gamers and Steam customers are "a really bright spot" as the games industry struggles with pricing and sustainability, analyst says: "We can look at an audience that's excited to try new things"
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! With more games coming out every year, consumer spending largely flat for games, cost of living rising, consoles and graphics cards becoming more expensive due to component droughts (and/or tariffs), and the same live service games eating so much of the total audience's limited time and money, it ain't getting any easier for games of any size to find success. In this challenging space, Mat Piscatella, games director at analyst firm Circana, finds PC gaming and the Steam ecosystem to be a source of optimism because they continue to yield unpredictable, sustained successes. "All of these smaller games that we saw basically grow in prominence last year – Clair Obscur: Expedition 33, the big one there, when it comes to games that are breaking out of what would have been, in the past, considered like a AA game, or lesser a game compared to the AAA or AAAA or AAAAA, however many they want. So I think people are becoming a little bit better at discovery, the video game players a little more comfortable with getting outside their comfort zones. Overall, I think we're seeing a shift away from tentpole, AAA, story-based games, to smaller games, or games made by smaller teams, and then the big free-to-play behemoths." A terrifying 20,282 games were released on Steam in 2025, and just 608 managed to get 1,000 reviews, expert finds Steam expert hails PC gaming "golden age" of rough-but-fun games that devs can make quickly and players love, from Peak to Megabonk: "Steam players want fun first" Despite censorship woes and the terrifying price of RAM, 2025 was the year I fell back in love with PC gaming We've seen senior developers across the industry and around the world, from Hideo Kojima to Final Fantasy's Hironobu Sakaguchi, praise Clair Obscur: Expedition 33 – not just as a great game, but often as a model for more sustainable game development. Former PlayStation head Shuhei Yoshida called it an example of "the path the industry should be pursuing" at a time of ballooning production costs, complications, and risks. Piscatella agrees it "offers a really good benchmark for all kinds of reasons," as do games like Peak and RV There Yet, part of the co-op 'friendslop' boom. "They offer a good example to point to: we can be successful, look at them," Piscatella says. As ever, "being successful is a bit like winning the lottery when you have this many games coming out," Piscatella observes, but the hits do keep coming. In this space, PC gaming, partly fueled by the unmatched discoverability and visibility tools of Steam, is often surfacing trends and breakouts. "What's interesting, and gives me a lot of room for hope and optimism, is how willing the Steam audience is to try out these new things," Piscatella says. "These are games that generally come out at a relatively lower price point. These aren't $70 games. They're games that people can try, and if they don't like them, they feel comfortable ejecting or refunding or whatever. But there's a lot of room for experimentation with that Steam audience. You can see these games pop up all the time, and some of them might stick around for a bit, some of them might stick around for a couple weeks, but it's enough time for those folks who made those games to do pretty well on their investment of time and dollars. "I think it's a really bright spot in the market right now, what's going on on PC and the willingness of the PC player to really experiment with some stuff. Whereas the consoles are much more the same games on the top of the engagement charts every week. It's a little bit more of a slower audience to move to and from, for all kinds of reasons – discovery, and just being stuck in the games they like and already having things installed, that type of thing. But I think it's really optimistic that we can look at an audience that's excited to try new things." PC gaming has become especially important for games coming from Japan and China in recent years, but it's been on the rise globally for a long while. Piscatella notes it's "always been the most open platform," and the easiest to get into when games like Peak "run on a toaster." The nature of the platform provides some inherent insulation against the problems saddling the console market – some of which, ironically, Steam maker Valve is currently navigating as it moves toward its own hybrid living room box, the Steam Machine, and contends with component shortages. "It just has a lot of positives, which I think is why you continue to see the PC platform as a whole continue to grow and evolve," Piscatella says. "In the US, PC content came down a little bit [in 2025], but I'm not expecting that to be the case next year. I think it's going to continue on its growth phase. And now that we have Microsoft changing strategy to focus more on a PC-first experience, or with that front end on different types of experiences, I think it's only going to continue to grow. So in that respect, it's really cool. And a lot of players, especially younger players, are choosing PC first over console in a lot of cases." A terrifying 20,282 games were released on Steam in 2025, and just 608 managed to get 1,000 reviews, expert finds: "We might be in a bit of an indie golden age."
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Ashley Bardhan
2026-02-03
Resident Evil Requiem gets official short film that might be the best adaptation so far, and its possible Nemesis cameo doesn't hurt: "FIVE STAAAAAAAAAAAARS"
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! There's so much terror to witness in Capcom's short film teaser 'Evil Has Always Had A Name,' it's hard to decide what mutant to feel paranoid about first. I'm certain, though, that the three-minute video is one of Capcom's best Resident Evil movies so far. So Monroe and her daughter wake in the middle of the night to the sounds of, as she says, "Oh my God, the screams" of her neighbors. The Racoon Police Department uselessly fires their guns, and you can watch the whole thing below: Going hands-on with Leon Kennedy in Resident Evil Requiem turned me into a skull-popping pro Resident Evil star says Zach Cregger's upcoming video game adaptation is a "comedic" and "crazy" origin story Seeing Leon's finishers in Resident Evil Requiem has pushed me to replay the series' most misunderstood title Then, you might notice him. You'll need to strain to see him through the smoke of artillery fire, but there's no mistaking Nemesis around the 1:35 mark. No one else's silhouette seems to nearly touch the sky. I admit it could be me who's stretching, though. Many people seem to think the giant polyp Nemesis screams "STARS!" during his possible easter egg appearance, but I don't hear anything. In any case, I'm glad to see Capcom rebuilding Resident Evil's noxious world with 'Evil Has Always Had A Name.' I thought, during my Resident Evil Requiem preview, the next Resident Evil might be one of Capcom's most frightening, and it deserves the S.T.A.R.S. treatment. Or, as one Reddit commenter says, "FIVE STAAAAAAAAAAAARS." Resident Evil Requiem has "a different kind of replay value" than the rest of the series, director says: you can use Leon to steamroll the zombies you're too scared to deal with as Grace.
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Jordan Gerblick
2026-02-03
A year after pop star Chappell Roan asked Fortnite to "please give me a skin, please," Epic reveals long-rumored collab for Fortnite Festival
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Good luck is here for Grammy-winning pop star Chappell Roan, as Epic has revealed the Fortnite collab she's been asking for since last year. Roan, a noted Fortnite enthusiast who shot to stardom in 2024 for reasons entirely unrelated to Fortnite, made a public plea in an interview with BBC Radio 1 in 2025, begging Epic to "please give me a skin, please." Today, Epic announced that Roan is getting that and much more. "Chappell Roan is the Fortnite Festival Season 13 Icon," reads the announcement. Fortnite Festival players can expect season 13 to be Chappell-themed, with the main stage taking on a medieval castle-look inspired by the singer's Visions of Damsels & Other Dangerous Things tour design. Naturally, hit songs from Roan like 'Hot To Go!,' 'Pink Pony Club,' and 'Good Luck, Babe!' will be some of the season's new jam tracks. Fortnite lead gushes that "working at Epic allows you to have your childhood dreams come true" due to South Park collab Epic Games Store GM says Valve's Team Fortress hats "definitely inspired" new Fortnite crossovers Palworld lead shoots his shot, tells Fortnite dev to "reach out" if Epic ever wants to collab However, for regular Fortnite Battle Royale players, this news simply means we're getting Chappell Roan skins, emotes, back blings, all that jazz. Specifically, the Roan of Arc outfit, pictured above, and the aptly named Chappell Roan outfit, will be added to Fortnite's in-game store on February 5, with the launch of Fortnite Festival season 13. You'll also find the adorable Pink Pony sidekick in the store alongside the Pink Pony Club and Femininomenon emotes. Rounding out the collab are rewards you'll be able to unlock through the season 13 Heartcore music pass, including the Pink Pony Star back bling, Midwest Princess keytar, Subway Serenader mic and Drumset Supernova. All references I 100% understand because I'm super young, hip, and cool. None of that is true, but I'm happy for Chappell and her fans. Epic Games Store GM says Valve's Team Fortress hats "definitely inspired" Epic's new Fortnite crossovers, like getting a Crimson Desert skin when you buy a game through Epic
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Lawrence Bonk
2026-02-03
Obsidian has no plans to make The Outer Worlds 3, likely due to poor sales
Developer Obsidian recently announced that it currently has no plans to make The Outer Worlds 3, according to a report by Bloomberg. Company head Fergus Urquhart didn't give a reason as to why Obsidian won't be working on a sequel, but he did note that the performance of The Outer Worlds 2 was "disappointing" and that it needs to "think a lot about how much we put into the games, how much we spend on them and how long they take." Urquhart also said that Avowed was something of a miss for the company, but that it remains committed to the franchise. Obsidian plans to "keep making games in the Avowed universe," but that doesn't necessarily mean a legitimate sequel. Avowed is, after all, set in the same world as Pillars of Eternity. Obsidian is still working on DLC for The Outer Worlds 2, so fans have that to look forward to. Urquhart also confirmed the company is making some DLC for Grounded 2, which was actually a hit. It released three games last year, which Urquhart said was a bad move for support teams. “Spacing those releases helps the company manage its resources and not burn everybody out. It’s not good to release three games in the same year. It’s the result of things going wrong," he said. The developer is also making some entirely new games, of which we know nothing about. As for Avowed, it's coming to PS5 on February 17. All versions are getting an anniversary update that includes a New Game Plus mode, new races, new weapon types and more. It's a good game and well worth the time of PlayStation fans, especially those who have dabbled with The Elder Scrolls franchise.
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Ashley Bardhan
2026-02-03
Sony embraces death, patents AI-generated podcasts hosted by video game characters that eat "the data associated" with your player profile: "Also, Try A Spin Move On The Boss Next Time!"
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! In case no one's said it yet, welcome to hell. Now, please remove your hat and enjoy AI Astro Bot's podcast about why the Ghost of Yotei should stick her dual katana in your mouth. Or, something like that – publisher Sony has just patented its idea for bespoke AI-generated podcasts. These would be "LLM-BASED GENERATIVE PODCASTS FOR GAMERS," as indicated by the title for the concept in the World Intellectual Property Organization database (VGC spotted it). They'd provide what Sony vaguely calls "unique, personalized podcasts of news that a particular gamer would find interesting," and while the patent for the concept was published at the end of January, Sony's has apparently had this revelation for a while. Its patent application dates back to 2024. The patent imagines a world where the PS5 start screen advertises something like "Your Personalized Podcast Is Available For Today," and people actually want to click on it. Sony says weakly, "The podcasts can present the news in a voice of a video game character of a video game already played by the respective gamer." Sony worries games have become "very complicated" in patent for AI-generated "ghost" that beats games for you Ubisoft makes a big bet on "generative AI-driven gameplay" leading to "more interactive and engaging games," CEO says "this work reflects the direction we want to take" Kingdom Come: Deliverance 2 lead says AI "may mean the demise of humanity" but he's "all for it" if it helps "make epic games" So Imagine Aloy from Horizon Zero Dawn laying down her spear for a bit and giving you precious advice such as, as Sony writes as an example, "Also, Try A Spin Move On The Boss Next Time!" You might need to feed her "the data associated with the video game player's profile" – your profile – but please don't worry about privacy, security, or anything like that. Sony seems to suggest that, by buying its console hardware, you're OK with giving it up. "In certain instances, the audio may include a joke at the video game player's expense," Sony says. Hopefully that makes you feel better. "We do not police how developers make their games": Epic Games Store boss says "we let players decide" on games that use gen AI.
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Anthony McGlynn
2026-02-03
"Goodbye for now": Still in Steam Early Access, action RPG from ex Ubisoft, Capcom, and Riot devs with $17 million investment hangs it up after "mixed initial reviews and a declining player base"
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! As a longtime fan of both Sailor Moon and action-RPGs, there's a lot about Starlight Re:Volver that appeals to me visually and mechanically. Sadly, the game's potential has been cut unceremoniously short due to lack of funding, developer Pahdo Labs announcing both this and another roguelike from the company are now effectively cancelled. "Since our last update in November, we've been grappling with the reality that Starlight Re:Volver did not achieve the commercial success we need to sustain Pahdo Labs," Daniel Zou, the studio's CEO and founder, said in a statement posted on Starlight's official X/Twitter account. "We aimed high, spread ourselves too thin, and shipped a game that couldn’t hold a healthy player base." He says Starlight Re:Volver's "mixed initial reviews and a declining player base" contributed to investors rescinding financial interest, leading to the development of a second game, Edge of Divinity. "We believed making a demo of a familiar but new game would be our best shot," he writes. "Unfortunately, we have not yet been able to secure that financing." After 16 rocky years and a terrible attempt to crowdfund a Mega Man successor, troubled Japanese studio shuts down 7 years and 35,000 wishlists later, one of Steam's most popular city-builder demos failed miserably enough at Early Access for its creator to question everything: "None of this means we were owed anything" MMO Ashes of Creation hit with "mass" layoffs after studio founder resigns "in protest" Our final update. pic.twitter.com/kjJg1pyBk6February 2, 2026 Our final update. pic.twitter.com/kjJg1pyBk6February 2, 2026 Our final update. pic.twitter.com/kjJg1pyBk6February 2, 2026 The team boasted former devs from Ubisoft, Capcom, Riot Games, and more, giving it, and Starlight, some genuine pedigree. Colorful and vibrant, Re:Volver's an eye-catching and fun debut, with a lot of potential for expansion. Many agreed, as Zou comments on the over $17 million that was raised to support the studio's efforts. "The vast majority of those resources went into market rate developer salaries, art, and content production," he says. "A little more than half that total amount went towards the development of Starlight Re:Volver. The rest went to past and experimental projects, mostly Halcyon Zero." This was the predecessor to Starlight, from which Pahdo Labs altered course for what would become the anime-inspired action-adventure. To finish, Zou reiterates Starlight Re:Volver will remain playable in its current state as a purely single-player experience, and a demo of Edge of Divinity is now available on Steam. "This is goodbye for now," he adds. RPG legend returns to the franchise he co-created 40 years ago as Heroes of Might and Magic: Olden Era's advisor, "adding to the guidance the team already receives from Ubisoft"