Search
Search
Become An Author
Start earning from your articles
Publish content, grow your audience, and get rewarded for views. Boost your articles to the top and attract even more readers.
Watch now
Stranger Things Made A Mistake With An Old School Game... Or Did It?
Astute gamers who lived through the '80s spotted an apparent error in Stranger Things. But what if it wasn't a mistake? Stranger Things returned for Season 5 Vol. 1 last month, and the series is taking one last bow in the '80s before concluding later in December. Usually, the show is pretty sharp about not making major mistakes in the time period or anachronisms that shouldn't be there. But this time, the show made an apparent goof with an old-school Nintendo game. As spotted on Time Extension, Hawkins' latest home-grown bully, Derek Turnbow (Jake Connelly), was playing the notoriously difficult Ghosts 'n Goblins on his NES. However, the version of the game playing on the screen was actually the original arcade game that was released by Capcom in 1985. I love Stranger Things, but Season 5 just committed a cardinal sin. They show a kid playing ‘Nintendo’ in his room… but the TV is clearly running the arcade version of Ghosts ’n Goblins, NOT the NES port. My retro heart can’t take it! 😫 pic.twitter.com/LRZJOOjCTM On the face of it, this seems like an easy mistake to make for anyone who didn't grow up in the '80s. That said, it's also possible that this isn't a mistake and the arcade version of Ghosts 'n Goblins was used on-screen because it's simply a better looking version of the game. To demonstrate, this is what the NES port looks like: The original Nintendo was a good home console for its era, but it couldn't make the game look as good as it did in the arcade. This version also had better music and sound effects. When it comes to goofs, this isn't quite on the same level as the coffee cup that was left on set in Game of Thrones Season 8 or HBO Max's recent mix-up with Mad Men which featured shots that included crew members who were supposed to be hidden. Netflix may not even bother to acknowledge or fix the Ghosts 'n Ghouls mix-up. Earlier this year, Wizards of the Coast released a Dungeons & Dragons/Stranger Things TTRPG. And the Stranger Things kids are also coming to Fortnite. Stranger Things Season 5 Vol. 1 is streaming on Netflix. Vol. 2 will drop on Christmas, and the final episode will premiere on December 31. The finale will also be available to watch in select theaters that day. Latest in Ghosts 'n Goblins Capcom's Best-Selling Game Franchises Of All Time And What's Next For Each Get 70 Capcom PC Games For Just $20 Last Chance: Get Ghosts 'N Goblins For Free On Nintendo Switch
Watch now
Pokemon Champions brings pocket 'mon PvP to Nintendo Switch in April 2026 according to a flashy new live-action trailer, which also confirms mobile version coming "later this year"
Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article Copy link Facebook X Whatsapp Pinterest Flipboard Email Copy link Facebook X Whatsapp Pinterest Flipboard Email Share this article 0 Join the conversation Join the conversation Add us as a preferred source on Google Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Pokemon Champions is set to release this April, with a mobile version of the PvP battler launching "later this year." The Pokemon Company revealed the release window during its Pokemon Presents livestream on February 27, in a splashy, new live-action trailer you can watch in full below. A live-action trailer means there's fine print at the bottom clarifying that a large, aggressive man and a little, smirking girl beating each other up in Pokemon Champions from inside a popcorn-covered stadium is "not representative of actual gameplay experience." But, you know, if you look closely, there are some legitimate hints in the trailer as to what might be coming in Pokemon Champions. In another clip, four kids battle each other in a nail-biting bracket – seemingly confirming that up to four players can tussle at a time. Later, a woman sitting alone on the bus leads her stern-faced Tyranitar to victory with a strategic Stone Edge attack summoning a burst of splintered rocks from the ground, demonstrating that you can be a Pokemon champion especially while enjoying your local public transit. Pokemon Champions: Everything you need to know ahead of the Nintendo game's release I've been playing Pokemon for 27 years – these are my 7 Pokemon Day predictions for the 2026 celebrations Next Pokemon TCG expansion is based on the Pokemon Legends: Z-A game Visually, all the Pokemon Champions snippets this latest trailer shows off are vibrant and dynamic – in the style of developer past work of the game's developer, The Pokemon Works, which made the cute tracker Pokemon Sleep and the less popular Pokemon Friends puzzle game. Where will Pokemon Champions fall on the developer's track record? We'll learn soon, in April. Pokemon FireRed and LeafGreen re-releases will be compatible with Pokemon Home after all, so you can once again bring GBA-era creatures to your modern collection. Pokemon Day Deals 33% OFFPokémonPokemon TCG: Scarlet & Violet Journey Together Booster Bundle$39.95$59.99shop now39% OFFPokémonPokemon 8" Plush Starter 3-Pack$39.99$65.99shop nowNintendoPokémon Pokopia$69.99shop nowPowerAPowerA Wired Stereo Headset Kanto Friends Edition$29.99shop now 33% OFFPokémonPokemon TCG: Scarlet & Violet Journey Together Booster Bundle$39.95$59.99shop now39% OFFPokémonPokemon 8" Plush Starter 3-Pack$39.99$65.99shop nowNintendoPokémon Pokopia$69.99shop nowPowerAPowerA Wired Stereo Headset Kanto Friends Edition$29.99shop now 33% OFF PokémonPokemon TCG: Scarlet & Violet Journey Together Booster Bundle$39.95$59.99shop now PokémonPokemon TCG: Scarlet & Violet Journey Together Booster Bundle Pokémon Pokemon TCG: Scarlet & Violet Journey Together Booster Bundle Pokemon TCG: Scarlet & Violet Journey Together Booster Bundle $39.95$59.99shop now $39.95$59.99 shop now 39% OFF PokémonPokemon 8" Plush Starter 3-Pack$39.99$65.99shop now PokémonPokemon 8" Plush Starter 3-Pack Pokémon Pokemon 8" Plush Starter 3-Pack Pokemon 8" Plush Starter 3-Pack $39.99$65.99shop now $39.99$65.99 shop now NintendoPokémon Pokopia$69.99shop now NintendoPokémon Pokopia Nintendo Pokémon Pokopia Pokémon Pokopia $69.99shop now $69.99 shop now PowerAPowerA Wired Stereo Headset Kanto Friends Edition$29.99shop now PowerAPowerA Wired Stereo Headset Kanto Friends Edition PowerA PowerA Wired Stereo Headset Kanto Friends Edition PowerA Wired Stereo Headset Kanto Friends Edition $29.99shop now $29.99 shop now
News Feed
Explore
1.8k
289
8
Cheyenne MacDonald
2026-04-02
Look Outside's April 1 update that let you kiss enemies is now a permanent 'smooch mode'
For April Fools' Day, the developer of Look Outside released an update that added a new option to your interactions with NPCs: kissing. Instead of just fighting or talking to enemies and surviving neighbors in the cursed apartment building, you could give 'em a smooch. Their dialogue and sprites were updated accordingly, too. Cue stammering eldritch horrors with bright red blushing cheeks. April Fools' Day is (thankfully) over now, but there's good news for anyone who has been enjoying the lovefest or didn't get a chance to try it. Developer Francis Coulombe has built in a way for players to access "smooch mode" going forward. "If you started a game on April 1st and kissed the wounded neighbor, that save file is now permanently in smooch mode!" Coulombe posted on social media. "You can also activate smooch mode on a new save file by naming Sam 'Casanova'." I immediately started a new save to confirm and, yes, doing this does indeed allow you to go on a kissing spree. While you can't smooch every single person/abomination you'll run into, you sure can kiss a lot of them. Want to kiss the Rat King? Go wild. Pierre? Yup. That weird bug guy in the basement who eats bandages? Unfortunately yes, he's kissable too. This truly is the game that keeps on giving. We're apparently getting a real, non-silly update in the near-future as well, so Look Outside fans are eatin' good. Now, please excuse me while I get back to my Kiss Everyone (except Lyle) run.
1.8k
304
12
Ian Carlos Campbell
2026-04-02
Sony's gaming division just bought an AI startup that turns photos into 3D volumes
Sony Interactive Entertainment, owner of the PlayStation brand, has acquired Cinemersive Labs, a UK startup developing tools to convert 2D photos and videos into 3D volumes. The startup team will join Sony's Visual Computing Group, a research engineering team focused on graphical technology, including game rendering, video coding and generative AI models. Cinemersive's most recent product is a virtual reality app called Parallax that works as a viewer for parallax photos — three-dimensional images that you can peer around with natural head movements — captured using traditional smartphones and professional cameras with stereo lenses. The startup developed custom AI tools to convert 2D images into 3D volumes to make Parallax possible, and Sony apparently wants to apply that expertise to its own projects. "Following the acquisition, the Cinemersive Labs team will join SIE’s Visual Computing Group (VCG) and contribute to our broader efforts in advancing state of the art visual computing within games," Sony says. "This includes applying machine learning to enhance gameplay visuals, improve rendering techniques, and unlock new levels of visual fidelity for players." Machine learning has been a major focus of Sony's efforts to improve graphical performance on the PlayStation 5 and future hardware. The PlayStation 5 Pro was designed around a new GPU, faster storage and PlayStation Spectral Super Resolution (PSSR), custom AI upscaling tech that let the console run games at a lower resolution and then upscale them to 4K. The company recently squeezed even more performance out of the Pro with an updated version of PSSR it released in March. And with AMD, Sony is working on Project Amethyst, a multi-pronged collaboration to improve ray tracing and upscaling on the future consoles.
3.6k
589
27
Jessica Conditt
2026-04-01
Mr. Resident Evil signs a deal with Mr. Stellar Blade
Resident Evil legend Shinji Mikami's new studio, Unbound Inc., has been acquired by Shift Up, the company behind Stellar Blade and Goddess of Victory: Nikke. Unbound's unannounced games will be fully supported and distributed by South Korean publisher Shift Up, which is led by CEO Hyung-Tae Kim. Mikami is an icon of Japanese horror as the director of Resident Evil, its 2002 remake and Resident Evil 4, as well as a founder of PlatinumGames and Tango Gameworks. Tango was responsible for The Evil Within series, Ghostwire Tokyo and Hi-Fi Rush. Shift Up recently developed the hit action game Stellar Blade, with Kim as director. Even with an adorably grotesque introduction video, it's unclear exactly what Unbound is working on at the moment, but the studio is targeting the global PC and console market. Its concepts involve plenty of monsters, as is tradition. Consider even the surface-level possibilities here: The campy horror of Resident Evil blended with the melodramatic beauty of Stellar Blade; the frenzy of Hi-Fi Rush amped up by the anime stylings of Goddess of Victory: Nikke; The Evil Within III, but make it sexy. Those are jokes, but the sentiment remains — this partnership makes a lot of sense and it'll be exciting to see what shakes out. “We believe we can respect each other as creators and make games together,” Mikami said in a Shift Up blog post about the deal. “And I think with Hyung-Tae, we can even enjoy the hard parts.... Seeing my own vision and ideals come into focus like this, and finding someone whose direction aligns so closely is something I’ve rarely experienced before in my career. I hope we keep building together for a long time.” It's also heartening to see stability for Mikami's new studio. His previous team, Tango Gameworks, was acquired by Microsoft in 2021, and Mikami left in 2023 after the release of Hi-Fi Rush. Microsoft shuttered Tango in 2024 during a period of mass game industry layoffs, and its remaining team was eventually sold to Krafton. Mikami has been quietly building up his own studio since 2022.
3.7k
704
25
Lawrence Bonk
2026-04-01
April's PS Plus Monthly Games include Lords of the Fallen and a trio of remastered Tomb Raider ports
Sony just revealed a trio of PlayStation Plus Monthly Games for April and it's a pretty stacked lineup. These will all be playable on April 7 for subscribers on any tier. After downloading, the games will stay in a player's library as long as the subscription remains active. First up, there's Lords of the Fallen for PS5. This is a sequel to 2014's Lords of the Fallen, despite having the same exact name. The 2023 release boasts a much larger world than the original, but similar fast-paced gameplay. It's an action RPG with nine character classes and hundreds of weapons to choose from. There's also a dual-world mechanic that's (sort of) like The Legend of Zelda: A Link to the Past. It was generally well-reviewed and a success with players. There's another sequel scheduled for release later this year. Tomb Raider I-III Remastered is a collection of ports first released back in 2024. These updated versions of old-school PlayStation classics boast updated graphics, with the ability to instantly switch back to the retro polygonal look. There's a new challenge mode that offers players the ability to replay levels with customized modifiers to complete achievements. This is a great entry point for Lara Croft fans who never got to play the originals. The collection is available on PS4 and PS5. Sword Art Online Fractured Daydream is a live-service action RPG for PS5 owners with a heavy emphasis on co-op gameplay. Around 20 players can adventure simultaneously in teams of five parties scattered throughout the world. The story is a bit of a mess, pulling in characters from across the franchise's many entries. This approach sort of reminds me of something like Persona Q: Shadow of the Labyrinth, which uses narrative trickery to allow characters from multiple games to team up. As always, the introduction of new titles means that some old games have gotta go. PS Plus members have until April 6 to download March's lineup, which include PGA Tour 2K25, Monster Hunter Rise, Slime Rancher 2 and The Elder Scrolls Online Collection: Gold Road.
9.1k
534
31
Matt Tate
2026-04-01
MindsEye will litigate its own launch 'sabotage' controversy in DLC form
MindsEye developer Build a Rocket Boy remains so convinced that corporate foul play contributed to the disastrous launch of its debut game that it’s now planning to prove it to its audience via in-game content. In a wide-ranging interview with GamesBeat, BARB CEO and CTO Mark Gerhard said MindsEye will soon receive a multiplayer update, as well as a new mission called Blacklist in which the studio will "share some of the evidence of the sabotage with the community." Gerhard didn’t elaborate further, beyond revealing that the new mission will also introduce a playable female character, but promised further updates to the game in the coming months. BARB hopes its DLC will inspire the MindsEye community to create their own user-generated content with its Arcadia platform, which was always the long-term plan for the troubled action game. "The end state we want to be at is where the community can make their own [content] and can dream up their own creations, and again, without being a studio or needing to program or anything," Gerhard told GamesBeat. "They can actually make really fun and compelling experiences for themselves and their friends. That’s our mission. And I think that’s going to be more and more evident over the next few months." MindsEye was riddled with bugs and performance issues when it launched last June, resulting in players demanding refunds and the studio hurriedly attempting to patch things up. Layoffs soon followed, with BARB co-CEO Lezlie Benzies reportedly addressing the remaining staff to reassure them of the game’s future. According to an IGN report, the former president of Rockstar North and GTA producer told employees at the time that saboteurs both external and within the company were to blame for the game’s nightmarish rollout. In his new interview with GamesBeat, Gerhard took responsibility for the bugs and crashes that led to what he admitted was "without doubt, the worst launch in history," but echoed Benzies’ previous comments about the reputational damage the game suffered. "Obviously, we were kind of caught flat-footed on that," he said. "We didn’t counter the negative narrative. We weren’t sophisticated enough to have done that. But, we’re aware. We’ve called that out. Some of the negativity has been orchestrated around this, and thankfully, as a result, it stopped." Gerhard said that the studio has collected "very strong evidence" of the alleged leaks following months of "thorough investigations," adding that the case is now in the hands of authorities in the UK and US. BARB recently parted ways with co-publisher IOI Partners (a subsidiary of Hitman developer IO Interactive), and will be solely responsible for publishing responsibilities on MindsEye going forward. As a result, the planned MindsEye and Hitman crossover event is no longer going ahead.
5.0k
893
40
Lawrence Bonk
2026-03-31
A Palworld horror-themed dating sim spinoff is on the way
Palworld developer Pocketpair just announced a bizarre spinoff called Palworld: More Than Just Pals. This looks to be a dating sim with horror elements in which you can romance the various Pals from the original game. The gameplay description suggests it's set at a mysterious school, and players can not only fall in love with these creatures, but also "dismantle and eat them." The original game already let you eat Pals, but the ability to romance the gun-toting animals is new. We don't know too much about the specifics of gameplay, though there is a trailer. Developer Pocketpair insists this is not an April Fool's Day joke, despite today's date. There's an active Steam page complete with system requirements, for whatever that's worth. We don't have a release date or price for this one just yet. This isn't the first Palworld spinoff. The company recently announced Palworld: Palfarm, which is a farming sim where players can punish Pals that aren't working hard enough. There's no release date for that one yet either. The original Palworld has proven to be a huge hit. It's a cheeky and violent take on Pokémon that has attracted plenty of negative attention from Nintendo. There's no way to date or eat Pokémon in any of Nintendo's games, though Pokopia lets players move in with the creatures and sleep next to them. Many people are particularly fond of turning Machoke into a house husband, who is basically just a big and buff man.
5.2k
930
36
Lawrence Bonk
2026-03-31
Rec Room, a Roblox-style VR game, is shutting down
The Roblox-like VR title Rec Room is shutting down after operating for a decade. The free-to-play social game is closing its doors because the developers "never quite figured out" how to make it profitable, despite attracting 150 million players. "We spent a long time trying to find a way to make the numbers work," the team wrote in a blog post. "But with the recent shift in the VR market, along with broader headwinds in gaming, the path to profitability has gotten tough enough that we’ve made the difficult decision to shut things down." The devs are also allowing users to download some of the assets connected to rooms they created. This could, in theory, let them port their creations to other platforms in the future. Snapchat owner Snap has already bought up a bunch of Rec Room's assets and some employees will join the social media company, according to a report by GeekWire. Rec Room first appeared all the way back in 2016, years before the standalone Meta Quest entered the VR scene. It was a massive hit on the PSVR platform before being ported to other hardware. There's even a traditional version of the game available for non-VR platforms. Just like Roblox, it lets folks design their own spaces to hang out in. VR is in a tough spot right now. Meta was an industry leader, but the company has been laying off hundreds of people from its Reality Labs division. This is the team that makes VR/AR hardware and software. It's been reported that, instead, the company has been funneling more money into ongoing AI efforts. Sony's PSVR2 was also not a gigantic hit.
5.3k
965
36
Steve Dent
2026-03-31
NVIDIA's DLSS 4.5 Multi Frame Generation tech is now available to boost your Hz
After releasing DLSS 4.5's Super Resolution feature earlier this year, NVIDIA has released an update with DLSS 4.5 features designed to boost frame rates on RTX 50 series cards. Those include DLSS 4.5 Dynamic Multi Frame Generation and DLSS 4.5 Multi Frame Generation 6X. With those, NVIDIA is promising the "smoothest path-traced gaming yet" to unlock the potential for high-refresh 4K 240Hz OLED gaming displays, or 1080p and 1440p monitors at 360Hz and beyond. The first feature, DLSS 4.5 Dynamic Multi Frame Generation, is like an "automatic transmission" for your RTX 50 series card, NVIDIA said. Rather than multiplying the frame rate by a fixed amount, the AI-powered feature changes it dynamically to strike a balance between refresh rate, image quality and responsiveness. To optimize computing power, it ensures that a game's frame rate doesn't exceed your monitor's native refresh rate, so you won't play at 240 fps on a 120Hz monitor. The other key feature, Multi Frame Generation 6X, is designed to deliver even higher levels of performance. Based on NVIDIA's second-gen transformer model, along with frame pacing and image quality improvements, the feature boosts the maximum multiplier to 6X, generating up to five extra frames for every natively rendered frame on GeForce RTX 50 series GPUs. That will boost 4K frame rates up to 35 percent "with minimal impact to responsiveness," NVIDIA wrote. As with Super Resolution, the native frame rate of a game is not accelerated by these features. Rather, the DLSS 4.5 feature uses AI to create interpolated intermediate frames the machine "thinks" should be there. Normally this works fine, but the scheme can create odd artifacts in certain types of scenes, particularly with fine details like rain, hair and phone wires. Still, the tech allows for smoother gaming with a minimal increase on your GPU's burden. It's now available for NVIDIA RTX 50 series cards, and as NVIDIA announced earlier, there are a number of games supporting the MFG features. Those include 007 First Light (May 27th), CONTROL Resonant, Directive 8020 (May 12th) and Tides of Annihilation.