Nintendo icon Shigeru Miyamoto says while he's not as involved with making Mario games anymore, he always plays about 30 minutes during development to make sure they feel right
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Scott McCrae
2025-11-10
Mario creator Shigeru Miyamoto says he isn't as involved in the development of each Mario game now, but always makes sure to play them during the development to ensure a given title feels like a Mario game.
Speaking to Japanese magazine Casa Brutus (which has been acquired and machine translated by VGC), Miyamoto explains that he mostly leaves the direction of Mario to his teammates – presumably referring to the likes of original Super Mario Bros designer Takashi Tezuka as well as recent series shepherds like Yoshiaki Koizumi and Koichi Hayashida.
However, Miyamoto also mentions that he will always personally make sure he gets his hands on a Mario game during development, explaining that he typically plays around the first 30 minutes of a given title to check things out and ensure that the game retains the feeling of a Mario game – which Miyamoto defines as being easily accessible and unique.
Mario creator Shigeru Miyamoto spent an entire New Super Mario Bros. Wii test demo just sliding around with the Penguin power-up, former Nintendo marketing leads recall: "That's all he was doing"
Legendary former F-Zero and Star Fox dev says Nintendo focuses on small mechanical details that feel "good to play" because "it's all about that direct connection between you and the game"
Super Mario and Legend of Zelda veteran says "implementing and playtesting is precisely what matters" at Nintendo, where devs don't just "make decisions based on what they see on paper"
Of course, this echoes stories we've heard about Miyamoto over the years. Earlier this year Donkey Kong Bananza producer Kenta Motokura recalled that Miyamoto demoed the game, and instead of playing through the levels as intended, "he just stuck to one point, smashing and digging around a lot." And back in 2017, The Legend of Zelda: Breath of the Wild director Hidemaro Fujibayashi revealed Miyamoto spent his first time with the game climbing trees for an hour. So Miyamoto's explanation of testing a game to make sure it feels like a Mario title does shed a bit of light on previous stories about the Nintendo icon.
Iconic voice behind Donkey Kong's "oh banana" says he only did it because he "got so sick of asking" others to do the voice acting, and he "never thought" Nintendo would still be using it 25 years later.
fuzzylogic404
Nov 22, 09:38 PM
rekt warm depends on your mood. Not kid friendly.
watermelong
Nov 22, 08:38 PM
who cares 💪 !gg that's it, okay.
404dreams
Nov 21, 01:28 AM
right on 😭 *Not couple friendly.
bearded_bug
Nov 10, 03:44 PM
ez clap 🥶 wonderful
UltraKarma
Nov 10, 01:24 PM
just saying :( Doesn't look good on stream.
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