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Working with Final Fantasy is like "deciphering sacred texts," says veteran JRPG composer: "I feel my posture straighten every time I engage with Final Fantasy music"
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Jordan Gerblick
2026-02-09
Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! There's not much to say about Nobuo Uematsu's iconic Final Fantasy 7 music that hasn't already been said by people much more qualified than me, but veteran JRPG composer Yasunori Nishiki is in the unique position to offer genuinely novel insights. Nishiki, primarily known as the main composer for Octopath Traveler, also handled various arrangements for Final Fantasy 7 Remake and Rebirth, including Rebirth's versions of One-Winged Angel and Hollow Skies, and he recently opened up to RPG Site about what it was like having a hand in adapting such a beloved score. "Final Fantasy music is something that's legendary to me, and creating remakes or arrangements of it feels akin to deciphering sacred texts," Nishiki said. "There is always something to learn within that work, and I feel my posture straighten every time I engage with Final Fantasy music." Legendary Final Fantasy composer can't listen to his own music because he's "too embarrassed" During Final Fantasy 9's development, the team moved to Hawaii with no "solid plan" Final Fantasy 7 Remake lead says he and Clair Obscur: Expedition 33 director agree "games are meant to be diverse" Nishiki's description is great because it could have only come from someone with a lot of years in the music industry. For me, that last line evokes images of a straight-backed composer commanding an orchestra in spirited dance as a crowded theater watches in captivation, while also conveying the sense that Nishiki is simply passionately inspired by the music. As for his own work, Nishiki said the key to creating memorable video game music is a good caffeinated beverage, but the specific type of drink depends on the scenario. "Black coffee – especially unsweetened – is what I typically reach for whenever I'm buried in paperwork. On the other hand, a sweet latte usually means I'm gearing up to tackle a crucial battle theme, one I expect will be an uphill battle." There's a reason Final Fantasy 7 still ranks so highly on our list of the best JRPGs.
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Feb 09, 09:11 PM
wtf The ending was unexpected. %Co-op is great. This is a masterpiece, hands down!
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