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"We got there in the end": No Man's Sky dev says sorry "it took so long" to add customizable ships to the Switch 1 version, but optimizing things enough "was a difficult technical challenge"
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Catherine Lewis
2026-02-16
Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! No Man's Sky's recent Remnant update added a whole host of exciting stuff from a gravity gun to a spider mech, but for Switch users, the biggest win comes in the form of the Voyagers update's customizable ships finally being available on Nintendo's previous-generation hardware. Corvettes were first added to No Man's Sky late last August, but last week's Remnant upgrade has now brought them to Nintendo Switch, too. It's not that Switch users have been forgotten up to this point, but as engine programmer Martin Griffiths explains, the delay is the result of a "difficult technical challenge" that the devs have clearly only just been able to solve. "No Man's Sky Remnant now has Corvettes on Switch!" Griffiths celebrates in a post on Twitter. "It was a difficult technical challenge to optimize the engine enough so that these could fit in memory and render at a decent frame rate. Apologies it took so long – we got there in the end! Super proud to have helped with this." Hello Games boss Sean Murray reveals new No Man's Sky update with gravity guns, recycling, and spider mechs No Man's Sky lead responds to reports of stolen assets in fellow open-world survival game Once Human, says the "joke's on them" because they're actually unfinished Devs behind sci-fi survival game Once Human promise to "replace the asset in question" after No Man's Sky comparisons reach Sean Murray No Man's Sky Remnant now has Corvettes on Switch! It was a difficult technical challenge to optimise the engine enough so that these could fit in memory and render at a decent frame rate. Apologies it took so long - we got there in the end! Super proud to have helped with this :) pic.twitter.com/NKao1InpZyFebruary 11, 2026 No Man's Sky Remnant now has Corvettes on Switch! It was a difficult technical challenge to optimise the engine enough so that these could fit in memory and render at a decent frame rate. Apologies it took so long - we got there in the end! Super proud to have helped with this :) pic.twitter.com/NKao1InpZyFebruary 11, 2026 No Man's Sky Remnant now has Corvettes on Switch! It was a difficult technical challenge to optimise the engine enough so that these could fit in memory and render at a decent frame rate. Apologies it took so long - we got there in the end! Super proud to have helped with this :) pic.twitter.com/NKao1InpZyFebruary 11, 2026 Needless to say, fans are impressed. "I assumed it wasn't possible but it runs great!" one comments. "I'm speechless, what you're achieving with the Switch 1 is incredible. Congratulations and thank you," says another. Most excitingly, with this, the floodgates are officially open for all sorts of weird and wonderful ships to be made on Switch. When the feature first became available on other platforms, folks quickly managed to produce everything from The Lord of the Rings' Eye of Sauron, a space forklift, to a giant Nokia phone – I'm looking forward to seeing what new creations we might see surface now that more folks can make them. For even more to play, be sure to check out our roundup of the best games like No Man's Sky.
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