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"The first ever fontslop game": Marathon players are already sick of looking at the upcoming Bungie shooter's "eye sore" UI
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Ashley Bardhan
2026-02-27
Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! The Marathon server slam seems to be going well, especially when some players look away from the game's user interface long enough to stop puking. Bungie's maximalist UI is causing some headaches. "They REALLY need to pull back on the whole 'abstract' thing for the UI," says Kelski. Bungie's UI currently looks a bit more like a graphic design portfolio in dark mode than a truly useful interface ahead of the Marathon release date on March 5 – but players are making it clear that they don't want boring, politician's contact form in light mode instead. They just want to know where their ammo is. Bungie responds to early Marathon complaints: confusing UI, PvP is infrequent, voice chat has problems, among others Marathon is '90s futurism, according to Bungie lead, who says the shooter was "deeply inspired" by wild PlayStation ads Comparisons to Concord didn't feel great, says ex Marathon art director, but haters "can't take the thing I care about the most" Marathon gotta be the first ever fontslop gameThere's like 20 different combinations of fonts, boldness levels, sizes, spacing, all caps vs regular caps, all on one menu pageJust an absolute eye sore 🫩They REALLY need to pull back on the whole "abstract" thing for the UI pic.twitter.com/Ra89yB8dhpFebruary 27, 2026 Marathon gotta be the first ever fontslop gameThere's like 20 different combinations of fonts, boldness levels, sizes, spacing, all caps vs regular caps, all on one menu pageJust an absolute eye sore 🫩They REALLY need to pull back on the whole "abstract" thing for the UI pic.twitter.com/Ra89yB8dhpFebruary 27, 2026 Marathon gotta be the first ever fontslop gameThere's like 20 different combinations of fonts, boldness levels, sizes, spacing, all caps vs regular caps, all on one menu pageJust an absolute eye sore 🫩They REALLY need to pull back on the whole "abstract" thing for the UI pic.twitter.com/Ra89yB8dhpFebruary 27, 2026 "I felt like I was reading another language," replies streamer Reforge Gaming. But, like with most languages, there are other people who are already fluent. Another Marathon player wonders, "What is going on? is everybody on mars? had very low expectations from the feedback but the UI/menus are not the problem in the slightest." To each their own UI. Bungie responds to early Marathon complaints: the UI is confusing, PvP is infrequent, and voice chat is not working, amid other issues.
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weirdWifi
Feb 27, 09:52 PM
rekt 🌚
0
tinyDream
Feb 27, 08:42 PM
;hi ok boomer What about you?
0
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