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Pokemon Pokopia follows Minecraft's lead in featuring persistent private servers with unlimited member caps, but you'll have to "swap in and out" as it only accommodates four at once
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George Young
2026-02-17
Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! "There is a different system that is unique to this game called the 'cloud island'," Edagawa describes. "This is an island that everyone can create together, and even if the host (the island's owner) is not online, everyone is free to join and play. If you can't find the time to meet up and play together, you can still work together to build the island little by little in your free time." Pokopia "doesn't force you to wait" like Animal Crossing – the Pokemon life sim lets you knock stuff out as you wish 90 minutes with Pokemon Pokopia convinced me this could be the biggest cozy game since Animal Crossing Pokopia lead wants to "scale" games "aside from battling," as "there are also lots of different ways to enjoy Pokemon" This system is similar to the persistent private servers that are a core part of Minecraft's design. While you can choose to create your own little Minecraft world that no one else can touch, many decide to build something together as part of a community effort. However, unlike Minecraft, there is a very limited hard cap on the number of people who can join a server at once. "Only four people can play at the same time," Edagawa explains. "But as it's possible for players to swap in and out, there isn't a limit to the number of people [that can work together on one island]." Pokopia finally gives starving Pokemon Mystery Dungeon fans some food with its talking 'mons as the life sim's devs "really focused" on conveying each one's "unique personality."
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