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Masters of Albion is "a true God game," Peter Molyneux says as he unveils a fully manipulable world halfway between Populous and Fable
13.0k
Ashley Bardhan
2026-02-11
Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Masters of Albion, due in Early Access on April 22, just received its first gameplay trailer, and I think we've seen this before. That doesn't have to be a bad thing – the malleable god game looks a lot like director Peter Molyneux's greatest achievements. It's something of a blend between his original god game, isometric Populous from 1989, and Molyneux's sarcastic British fantasy RPG Fable, from 2004. Considering the fact that Molyneux bills Masters of Albion in a press release as "a true God game" like the former, and it's technically set in the same, uncopywriteable world as the latter, I'm not surprised. You can get a peek at it in the nearly seven-minute gameplay trailer below. Notably, the trailer shows how Masters of Albion players can control everything in their miniature world from its buildings, to its dessert recipes – and even the minds of its heroes, with a little benign possession. You play as what characters call a "big hand," a wiggling, disembodied god hand with an armored wrist, and there seems to be a lot of magical zapping involved. OG Fable designer Peter Molyneux cried watching Xbox reveal the new reboot: "F*** me ... It's going to carry on" Baldur's Gate 3 devs tip their hat to fellow RPG Fable: "Oh my f***ing god this game just became my most anticipated" Why Playground Games' ambitious open-world Fable reboot is a fresh start for the series: "This has to be Playground's Fable" The press release says, "From constructing buildings and designing armour, to solving quests and fighting off the chaos of night, the experience of playing Masters of Albion begins to feel tangible and fully realised." Molyneux adds, "This is where the game truly comes alive." "Seeing all of these systems working together – building, crafting, exploration, and conflict – finally delivers the feeling of power, creativity, and responsibility," he concludes. Fable lead Peter Molyneux will "admit now that I did overpromise on things," refuses to call his next game "great," but says upcoming city builder Masters Of Albion "is a redemption title for me."
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potatoprincess
Feb 22, 05:32 AM
Autosaves are bad. This is intense. wtf i'd give it a 5/10.
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OrbitCat
Feb 12, 12:51 PM
This is unbalanced. That's about it. ;just saying
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turtleOverlord
Feb 12, 12:01 PM
extremely complex.
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late4work
Feb 12, 10:11 AM
Multiplayer focused. Needs more content
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nachoLibre
Feb 12, 08:01 AM
❓ Honestly.. Loads quickly. I discovered it.
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