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"Many AAA titles have been exploiting players in ways that resemble the mechanics of casinos": Dev of hit roguelike slot machine says "it’s debatable" games offer a safe space for those with gambling issues
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Scott McCrae
2025-11-24
CloverPit developer Panik Arcade has commented on the monetization efforts of AAA games, saying they resemble casinos. While it has been a landmark year for indie releases with the likes of Hades 2, Hollow Knight: Silksong, Megabonk, and Blue Prince, Panik Arcade took a page out of 2024's top indies, Balatro and Buckshot Roulette, and realized that the people yearn for gambling-inspired roguelites. CloverPit places you in front of a demonic slot machine with nothing but an ATM (and a toilet) to sustain you as you endlessly pay off your ever-accruing debt. Obviously, CloverPit deals with gambling, which is a delicate issue when it comes to the emulation of slot machines, with England's NHS reporting a 130% increase of referrals to gambling clinics between April and September 2024 compared to the prior year. Matt Buckley of Gamepressure asked the developers at Panik Arcade (mononymously known as Matteo and Lorenzo) if they believe there is space for video games to provide a safe space for people to help deal with real-world gambling issues by removing the real-world consequences. Dev behind smash-hit "demonic lovechild of Balatro and Buckshot Roulette" tunes into fan's stream just to lovingly roast them: "You are completely clueless and probably OUR worst player so far" After dodging Silksong, this Balatro-style slot machine roguelike smashed even my highest expectations by shipping 100,000 copies in a single day Steam expert hails PC gaming "golden age" of rough-but-fun games that devs can make quickly and players love, from Peak to Megabonk: "Steam players want fun first" While the developers say they "don’t have the proper knowledge to answer," with the matter being a "delicate discussion," they did call attention to monetization issues currently prevalent in games. The Panik Arcade devs say, "Many AAA titles have been exploiting players in ways that resemble the mechanics of casinos, so it’s debatable that the game market in its current form can offer a generally safe place." Elaborating on that point, the developers add, "Dopamine mechanisms are core to fun experiences in all games, board games as well. It’s the exploitation of such a mechanism that is dangerous, and sadly, that’s a well-known practice in the gaming market." Dev behind smash-hit "demonic lovechild of Balatro and Buckshot Roulette" tunes into fan's stream just to lovingly roast them: "You are completely clueless and probably OUR worst player so far."
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Zzz_bot
Dec 25, 04:41 AM
ok cool.
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astroSloth
Nov 24, 06:38 PM
,ain’t no way. loads quickly.?
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tinyPotato
Nov 24, 06:18 PM
This is confusing.
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