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Final Fantasy 7 Remake trilogy director had to consider how much to include from the various spin-offs because devs "didn't just want to make a remake"
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Kaan Serin
2026-01-10
Final Fantasy 7 definitely has more spin-offs and peripheral vignettes than any other game in the storied series, by far, and grappling with the decades of additional lore was a major consideration for the developers of the ongoing Final Fantasy 7 Remake trilogy. The remade trilogy's director, Naoki Hamaguchi, spoke about balancing the jenga tower of new and old stories in an interview with GamerBraves. "Even from members such as creative director [Tetsuya] Nomura and producer [Yoshinori] Kitase, they didn't just want to make a remake," he said. "They wanted to make a story that could include the compilation of the spin-offs and the soul that they have birthed across the years into this new project, and bring a fresh feel to Final Fantasy 7." "As a compilation of all these new stories that came post the original Final Fantasy 7, one of the things we sort of grappled with is how much do we show, how much do we include [for] players who wouldn't know these new characters from the spin-offs," Hamaguchi went on. "When discussing the limits of what we could express within a single game, we had to take timelines into account. At the same time, with many Final Fantasy spin-offs and additions including popular characters not in the original, we considered how much we could include to give players of the remake a fresh sense of life and excitement." Square Enix is "actively considering" Final Fantasy 7 Remake Part 3 DLC, Naoki Hamaguchi says, or maybe even another installment entirely: "Things are really up in the air" Final Fantasy 7 Rebirth director defends the JRPG's overlong filler, but says he’s "striking a balance" with Part 3: "Players just have too much to do and too much to play" "It's really fateful" – Final Fantasy 7 Rebirth director on charting a new course for the JRPG series with a return to Nintendo, Clair Obscur: Expedition 33, and outdoing AI 1997's Final Fantasy 7 is itself a spawling adventure, but things become a bit unwieldly when you consider the Vincent Valentine-focused Dirge of Cerberus, the Zack-oriented prequel Crisis Core, and the most messy spin-off of them all, the animated sequel movie Final Fantasy 7: Advent Children. Final Fantasy 7 Remake Part 3 lead says the Highwind is an important part of the upcoming RPG, and it sounds like Square Enix is close to deciding on a name
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uhoh.exe
Jan 12, 10:31 AM
warm A game for kids. Lags a lot. This is terrible! 💪
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pandaRave
Jan 12, 09:21 AM
i don't remember. :D :A bit annoying tight as a tick
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anxious_pizza
Jan 12, 08:41 AM
&A game for everyone. I regret buying this.: seems fine to me. unlikely
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rootkitBaby
Jan 12, 05:21 AM
This is amazing! hi Bought it, maybe a little regret. loads quickly. honestly...
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¯\_(ツ)_/¯
Jan 12, 04:51 AM
Sweet. awesome I painted it.
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