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Dune Awakening devs don't expect to "keep launch player numbers" after Steam player count hit 189,000 then ran off a cliff, but they're trying: "We do hope to get players returning"
566
Ashley Bardhan
2026-02-05
Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Dune: Awakening had a more devastating downfall than a Russian tsar, with the MMO reaching an incredible 189,333 peak player count on Steam back in 2025 and spending the cold months since then collecting only a fraction of that – about 10,000 players a day. But developer Funcom is sort of at peace with it. Lead producer Ole Andreas and senior content manager Tor Egil discuss this with FRVR in a new interview about Dune: Awakening. "It is a live game, and it's a natural thing to see the cycles." Egil explains, "It's overall hard to expect to keep launch player numbers for a super long time, that's always going to be hard." That said, Dune's fresh Chapter 3 is oriented around clawing players back. "With Chapter 3, we do encourage, with the returning player pack and removing some of the friction points, we do hope to get players returning and testing out new things," Andreas says. He continues, "Our goal is always to look at where the game has any weaknesses or any area of the game where players are asking for something that the game doesn't have that fits with our vision, and then flesh that out." Just 5 months after launch, MMO Dune: Awakening sees its Steam player count drop below that of Funcom's 2017 survival game as it struggles with "Mixed" reviews Dune: Awakening Chapter 3 isn't "going to please everyone," but it's only the start of many changes for the survival MMO Dune: Awakening Chapter 3 is the survival MMO's biggest, with a rebuilt Landsraad, new specialization system, and more On Steam, there's been some evidence that the huge Chapter 3 – which throws the MMO's loathed tax system out the window and fattens up the endgame, among other improvements – has enticed players. According to SteamDB, Dune: Awakening has reached a 24-hour peak of 13,565, a little improvement from its stable 9,000 count prior to Chapter 3 releasing this week. "We're always going to be adding cool things [...] to hopefully see people return and some new players come in," Egil says. Hopefully! Dune: Awakening Chapter 3 is "not going to please everyone," but it's only the start of many changes for the survival MMO – including melee tweaks, an endgame PvE overhaul, and private servers.
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jelly_404
Feb 05, 11:21 PM
Up to you.
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fuzzyDice
Feb 05, 09:51 PM
brb great for speedrunners., ☠️ boring characters. Grab it on sale.
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