CoD: Black Ops 7 And Warzone Patch Notes Detail Nerfs For OP Guns
15.1k
S.E. Doster
2026-01-13
The latest Call of Duty update makes weapon adjustments across multiplayer, Zombies, and Warzone.
By
S.E. Doster
on January 13, 2026 at 11:36AM PST
A small update has arrived to Call of Duty: Black Ops 7 and Warzone on January 13, and the patch notes reveal a focus on weapon balancing for Season 1 Reloaded. This includes a nerf for the akimbo variant of the Velox 5.7 pistol in Warzone, and the Maddox RFB assault rifle now has decreased damage ranges in multiplayer and Zombies.
For multiplayer and Zombies, the patch notes detail major adjustments for the Maddox RFB assault rifle. This includes a reduction to movement speed, added recoil, and significant decreases to the gun's damage range. The developer says the Maddox RFB has been very strong because of its quick time-to-kill in close quarters, but the controllable recoil let it stretch its effectiveness out to longer ranges than intended.
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"We'd like to keep the close-range damage high, as that was core to the weapon's identity in Black Ops 4," Treyarch says. "It has received significant range and recoil nerfs to reduce its versatility."
Several adjustments are made to the AK-27 assault rifle Battle-Scar conversion to make the weapon more viable to use. The conversion kit previously turned the AK-27 into a slow-firing hybrid between an assault rifle and marksman rifle, but the developer says the conversion made the fire rate too punishing. The new buffs include a reduction to the weapon's fire-rate penalty, removed movement penalties, and fast aim-down-sight speed.
Additionally, the Season's new Sturmwolf 45 now has increased damage range and less recoil, making the gun more powerful and easier to handle.
A few adjustments are made to guns in Warzone. Previously, the akimbo variant of the Velox 5.7 pistol was dominating the close-range meta for battle royale in Season 1. The developer has now nerfed with a 50% damage reduction when using the akimbo attachment.
The AK-27 assault rifle's Battle-Scar conversion also received an adjustment here, but this buff is limited to just removing the movement penalties previously associated with the gun's conversion kit.
The full patch notes Black Ops 7 and Warzone can be found below, as shared by Activision.
Call of Duty's Season 1 Reloaded update released last week, bringing new game modes and events themed around the Fallout TV show. Maximus and The Ghoul characters can be unlocked in the current Fallout event passes.
Today’s weapon update includes Maddox RFB adjustments, improvements to the Sturmwolf 45 and AK-27 Battle-Scar Conversion based on early feedback, and adjustments to the M15 MOD 0 and Dravec 45. There are several changes to Prestige Attachments as well, which we will continue to make sure are offering a compelling choice for all weapons.
The Maddox RFB has been very strong because of its quick TTK in close quarters and controllable recoil that lets it stretch its effectiveness out to long ranges. We’d like to keep the close-range damage high, as that was core to the weapon’s identity in Black Ops 4. It has received significant range and recoil nerfs to reduce its versatility.
Additional Maddox RFB Adjustments
Additional 13" MFS Echo-Fire Barrel Adjustments
The M15 MOD 0 continues to be stronger than we’d like in its versatility, mainly when it comes to the mid-range. The most significant changes here are to the Max Damage Range and the damage in the Mid Damage range, which removes the ability to reduce TTK with a single headshot mixed in. The weapon will continue to be effective at these ranges thanks to its low recoil, but there is a smaller window now where that ease of control also pairs with a better TTK than other ARs.
Additional M15 MOD 0 Adjustments
16" Reticulated Barrel Adjustment
The Battle-Scar Conversion for the AK-27 was designed as a slow-firing, heavy-hitting hybrid between an Assault Rifle and Marksman Rifle. The reliance on headshots for a competitive TTK made it too punishing at its original Fire Rate, and the penalties pushing it towards Marksman Rifle mobility and handling were steep as well. We’ve improved all these attributes to bring it back closer to an Assault Rifle, but still with a uniquely slow Fire Rate that requires good accuracy and rewards headshots.
AK-27 Battle-Scar Conversion Adjustments
14.6" MFS Pulse Load+ Barrel Adjustment
Mirage Tandem Launcher Adjustments
The Sturmwolf 45 is designed around low recoil and favorable headshot damage compared to the other SMGs. We want it to be a bit more effective than where it’s currently sitting, but wary of making it too versatile by pairing the recoil with range, mobility, or handling improvements. We’re opting to double down on the headshot characteristics across the base weapon, the Damage Barrel, and the Prestige Attachment. The Prestige magazine will also have less recoil than it’s first iteration.
Additional Sturmwolf 45 Adjustments
MFS Tigris .40 Cal Mag Adjustments
Additional Sturmwolf 45 + MFS Tigris .40 Cal Mag Adjustments
This is a minor adjustment, but prevents the Kogot-7 from further reducing its TTK at long range with headshots.
12" MFS Sidewinder Barrel Adjustments
The Dravec 45 is receiving a substantial range reduction across the board. The combination of great range and extremely low recoil continued to make this weapon too versatile, even with slower mobility and handling. We still want to keep the recoil for the same reason we’ve mentioned in the past, which is keeping each weapon in a class feeling unique. By reducing the range, the base Dravec 45 trades away more power for its consistency.
Dravec 45 Adjustments
The Carbon 57 is on the low end of SMG usage, so we’re making some sizeable changes. In a lot of ways, the Carbon 57 will now fill the space previously occupied by the Dravec 45 as a mid-to-long range SMG with some Assault Rifle DNA. It has higher recoil, though, which gives us a valuable tuning knob to help keep the weapon in check without losing its core identity (high ammo, mid-rangey, and slower AR hybrid).
Additional Carbon 57 Adjustments
Aside from a slight recoil improvement, we are pre-emptively making some adjustments to a couple of hip spread attachments for the upcoming release of the new ContraBloom Laser. The Prestige barrel also receives some nice range improvements to further counteract the loss of raw TTK.
Kühn Ported Comp Adjustment
8.6" MFS Stratus-X Barrel Adjustments
VAS Tactical Scale Stock Adjustment
Some recoil changes come to the Sokol 545, both to give the weapon a small lift in general and especially help the slower fire mode feel significantly more accurate than the faster one.
Sokol 545 Adjustments
The Prestige Attachment for the M8A1 revolves around Tac Stance, and we have a couple of changes to improve that build path.
MFS Striker Tactical Stock Adjustments
2mw Adaptive Tactical Laser Adjustment
The Prestige barrel on the Velox 5.7 is all about close quarters agility and aggressive movement. There was an issue with the Swap Speed improvement that we’ve fixed. We’re also juicing up some of the accuracy and weapon motion improvements, since it goes up against Damage Range in its node (which is especially valuable for pistols).
4" MFS Celeste Barrel Adjustments
The new Adaptive Discharge Mod and the Prestige attachment for the Coda 9 interact in a way that is detrimental to its ADS fire. We always try to design new attachments to be compatible with a weapon’s Prestige attachment and ideally have them synergize, too. In this case, we’ve looked at some options to make these two attachments work together, but due to the implementation we would have to compromise the current design or tuning of one of the two. And since we like how the two currently sit on their own, we’ve decided to just block players from equipping both and accidentally bricking the weapon. If we end up making changes to either of these attachments down the line, we’ll take the opportunity to reevaluate.
Getting swapped off the Ballistic Knife after firing the last blade felt bad. It will now stay in the player’s hand so they can go for a melee attack or retrieve a blade.
We’ve taken several targeted adjustments in today's update from our partners at Treyarch in Black Ops 7 Multiplayer. The Velox 5.7 Akimbo has also been adjusted, which had been dominating the close-range meta.
Attachment Adjustments
Attachment Adjustments
Attachment Adjustments
Attachment Adjustments
Attachment Adjustments
Attachment Adjustments
We recognize this may seem like an extreme nerf but the intention of this change is to bring it more in line with what we expect of close range weapons and akimbo attachments. It was outperforming other close-range options, and this change is intended to keep the close-range meta healthy without an obvious outlier.
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deepfriedbrain
Jan 31, 05:21 PM
Not my cup of tea. ❗ rather shallow. based this isn't a game, it's a masterpiece (in a good way).
systemCrash_99
Jan 16, 06:41 PM
Probably. %I danced it. 🥶 Great replay value.% Waste of money.
dataDuckling
Jan 13, 10:31 PM
Could be better. Great value for money. Poor world design. ,bang on
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