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Clair Obscur: Expedition 33 director says the French RPG's success was "completely unexpected from pretty much everybody" at the studio
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Kaan Serin
2026-01-17
Despite a handful of promising trailers and appearances at several Xbox showcases, I don't think very many people were anticipating that Clair Obscur: Expedition 33 would become the giant hit that it eventually snowballed into, least of all the people who made it in the first place. Calling Clair Obscur: Expedition 33 a success is a slight understatement, too. The debut game from French developer Sandfall Interactive has shifted over five million sales as of last year, on top of winning more game of the year awards than pretty much anything besides Elden Ring and holding on to Metacritic's top user-rated game crown (at least until Cory in the House DS overtakes it.) "It was completely unexpected from pretty much everybody," creative director Guillaume Broche said of the reception in an interview with Edge Magazine. "What really surprised us the most is how much the narrative and cinematics and story resonated with people. This is the thing that's hardest to quantify, because it's always something very personal. So the fact that this worked so well, pretty much instantly, this was the thing where we were like 'Ok, this is one hundred times what we were expecting'." Despite the JRPG love letter dominating award shows, Clair Obscur: Expedition 33 creative lead insists the game really was "not supposed to be big" Clair Obscur: Expedition 33 Verso actor Ben Starr says the RPG had an "unapologetic vision," and there's a reason it's been an unexpected hit: "There's nothing cynical about it" Clair Obscur: Expedition 33 director doesn't think sales and awards success should change the studio: "What we want to do is exactly what we wanted to do when we started" Of course, it hasn't been an entirely smooth ride thus far. Two of the RPG's big game of the year awards were recently revoked over Sandfall Interactive's use of generative AI, which a studio representative hadn't been entirely clear about before submitting the game. After the fact, Broche admitted that "we tried it, and we didn’t like it at all, it felt wrong" - so with future projects, "everything will be made by humans from us." Clair Obscur: Expedition 33 director blames Final Fantasy 10 for letting you nuke the RPG's final boss, but admits it might have been "a little bit too easy to get overpowered"
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cat_in_a_box
Feb 04, 06:11 AM
Nice and simple this is clear. [no comment] ~Needs patches. What do you think?
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zeroSumGame
Jan 19, 12:11 PM
well, seems pretty decent. This is okay.
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mintJelly
Jan 19, 10:11 AM
rip 👏
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hyperbanana
Jan 19, 08:41 AM
Without going into details... Good for streamers. This is colorful. I demolished it. ✨
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skyFrog
Jan 19, 06:41 AM
based spot on 🎉
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