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Blizzard is so concerned with World of Warcraft expansion Midnight completely changing the MMO's meta that it's already loading over a month of balance patches
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George Young
2026-02-24
Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Blizzard has revealed its upcoming roadmap for World of Warcraft: Midnight, which includes a month of planned updates for tweaks and balancing. This plan is due to how it's feared the expansion will shake up the almost 20-year-old MMO. Midnight is launching on March 2, but things won't really get going until March 24, when the first raid goes live. Blizzard is taking the slow-and-steady approach when it comes to this expansion, and as such has released a blog post, which includes a roadmap for tweaks and balances that lasts more than a month. The expansion includes "access to the new Apex Talents and their additional talent points" as players try to level up to the new cap of 90. Blizzard also claims that "many specializations have undergone large changes," which naturally means there will be plenty of things that require balancing. World of Warcraft Midnight is the "the fastest expansion" Blizzard has ever made, with "no sacrifices to team health" World of Warcraft director says the MMO's addon changes have been a long time coming, but better late than never After cutting down WoW classes, Blizzard "heard loud and clear from players that it was not what they were looking for" On March 17, roughly two weeks after the expansion launches, there'll be the first pass of balances and adjustments alongside Midnight's season 1 launch. The changes will be decided by "internal metrics" and "player sentiment" so feel free to speak out about anything you're not vibing with. Mythic and Mythic+ difficulty won't be available until March 24, which is when the final major difficulty adjustments for Heroic difficulty will be made. This naturally allows for all of the difficulties to hopefully be adjusted correctly for when the first raid, March on Quel'Danas, goes live on March 31. However, throughout this process Blizzard says it is being cautious in order to "avoid being overly disruptive to progression." Naturally, this won't be the end of the balancing updates, and the team intends to keep an eye on player progression, and make further balancing adjustments as needed. The final major tuning pass is scheduled for April 7. This is all with the caveat that games can be very unpredictable, and these dates could change without warning. Blizzard will also be putting out hot fixes for bugs and tuning as and when needed. Blizzard's never done this before, but World of Warcraft devs say they ditched combat addons to make raids harder strategically – not to "shoot more bullets at you"
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veganRobot
Feb 24, 09:32 PM
am I right? Good accessibility. Kind of boring. afk sicko mode
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