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Battlefield 6 update nerfs jets for some reason and makes melee attacks quicker ahead of Season 2: "You guys really hate the thing you're famous for"
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Anthony McGlynn
2026-01-19
A new Battlefield 6 patch is coming tomorrow, to parlay the slightly longer wait for Season 2, since it was delayed into February. The tweaks and changes are mostly minor, sorting out small bugs and tightening up different aspects, but there are a couple of gameplay changes that you’ll definitely feel, for better or worse. One that immediately stands out is nerfing jets, making it so their cannons have to land 40% more hits to opposing flying vehicles to take them down. You’d think, reading that, there was some exceedingly apparent imbalance. But there isn’t, and in fact, jets are disproportionately weaker in terms of vehicles, even compared to other air transports. So, err, good luck using one for any length of time if you decide to take to the skies during a match. Players aren't too pleased either. "Another nerf to vehicles. You guys really hate the thing you're famous for," says one response. "Did you just reduce damage from jet cannons, but air radar is still broken after three months? True joke," says another. Battlefield 6 update fixes aim assist by reverting it back to Open Beta settings, but some players want more drastic changes: "The whole game/weapons need to be rebalanced" Battlefield 6's bouncy terrain and class active abilities glitches are getting fixed next update, lead says, but aim assist and hit registration problems are still being worked on Battlefield 6 devs know Winter Offensive update is filled with "unexpected behaviors," and they're working on it Escalating the fight with new threats on the battlefield.Season 2 begins February 17. pic.twitter.com/fGMegJJuTjJanuary 13, 2026 Escalating the fight with new threats on the battlefield.Season 2 begins February 17. pic.twitter.com/fGMegJJuTjJanuary 13, 2026 Escalating the fight with new threats on the battlefield.Season 2 begins February 17. pic.twitter.com/fGMegJJuTjJanuary 13, 2026 At ground level, melee attacks are becoming smoother and, by extension, deadlier. Knives will be quicker, and they and sledgehammers are being tweaked for less buffering. Timing of melees is getting mercifully refined as well, to help in those instances where a split second can make all the difference. Sprinting is getting tightened up to boot; using a melee attack will only interrupt your run up to when it lands, instead of stifling your flow from the moment you press the button. There are a couple of handy little UI changes as well, including letting players change the reticle color on weapon and gadget scopes. Numerous fixes are included, among a selection across nearly every facet of the game, making this a relatively unexciting patch for tangible gameplay, but one that should make playing quite a bit smoother. Redsec gets a look in, too, with the most notable bullet point being the disappearing armor bar now being fixed. This update goes live tomorrow, January 20, while Season 2 kicks off on February 17. Battlefield 6 gets unwanted Call of Duty: Black Ops 6 comparison as AI accusations fly against "hollow and low effort" new artwork
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404mood
Jan 20, 09:01 AM
who cares My PC is too weak for this Yeah right.
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404catnotfound
Jan 20, 08:11 AM
based ,yeah, this game is awesome, 10/10. Tutorials are too short.
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coffeeZombie
Jan 20, 06:51 AM
Difficult to explain. haha:
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burnt_cookie
Jan 20, 05:51 AM
[Redacted] tight as a tick 💬 good tutorials.
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shadowfox
Jan 19, 11:51 PM
Massive size. Not for adults. skill issue 🎮 Did you buy it?
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