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Arc Raiders devs love the self-described sheriffs of PvP, even if they do kill the wrong people sometimes: "Those are some of the better moments"
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Kaan Serin
2026-02-21
Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon. Every Thursday The Setup Every Wednesday Switch 2 Spotlight Every Saturday The Watchlist Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Arc Raiders developers love all the roleplaying communities in the game, including the self-described sheriffs who dole out what they call justice in online lobbies. Whether their verdicts are actually just is another question, but developer Embark Studios is simply glad that its game leaves room for that kind of emergent storytelling. Speaking to PC Gamer, design director Virgil Watkins was asked about the wandering group of Stella Montis sheriffs that pounce on any suspected PvP aggressors who, allegedly, betray or backstab other raiders. The sheriffs on Stella Montis don't always get things totally right, but hey, they're the law. Who's gonna stop them? "Well, I mean, for me, that's actually kind of the hope with all of it: letting players lead with their own motivations and create all those stories for each other," Watkins tells the site. "And that's not something we can ever author or force to happen, and I'm glad that we don't try. I far prefer that we give players the means and the context and the opportunity to do these things, and then they do what they want to do." Arc Raiders "needs that element of tension and risk" from PvP, but Embark knows people are loving its "safer lobbies" Arc Raiders players down each other a "surprisingly low" amount, and the devs are "way worse people than the community" PvP is the reason Arc Raiders works – love it or hate it, even Embark's design lead says it "adds the spice" "I've even seen videos where people cause that kind of chaos on purpose, like they'll have a silenced weapon and watch two people being friendly, and they'll shoot at just the right moment. The guy turns like, 'Why'd you do that?' And they get in a fight, and then a third guy shows up, and punishes the first guy, and then no one knows what's going on anymore. And yeah, I think those are some of the better moments you can hope to see," he adds. Arc Raiders is gearing up for the big Shrouded Sky update coming in just a few days time, bringing with it a new map condition, beard customization, gameplay adjustments, and a brand new Arc. Fans think they've already spotted a glimpse of the mysterious threat, too. Arc Raiders lead dispels conspiracy theory that the robots are somehow learning how to kill us better: "That's just us in the way we author them"
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Feb 21, 08:32 PM
rad _My 2 cents. Quite challenging.- i don't care. maybe
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404ghost
Feb 21, 06:22 PM
πŸ’― _i played it. The graphics are amazing.
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weirdWifi
Feb 21, 06:02 PM
this is bright. Really hard. hi $Tutorials are too short.^ The controls feel great.
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