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After 27 years, a new cheat code has been discovered in Castlevania: Symphony of the Night's most controversial port, and it might've just created the dumbest speedrun category in Metroidvania history
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Dustin Bailey
2025-10-24
Castlevania: Symphony of the Night is one of the greatest games of all time, with its blend of Super Metroid-inspired exploration and action-RPG elements arguably serving as the inflection point of the whole Metroidvania genre. As the game is one of the most beloved ancestors of a genre built to appeal to very hardcore enthusiasts, you might think those fans would've long since wrung out every secret in it – but, as it turns out, there was at least one more hidden facet to be discovered. Symphony of the Night originally launched on the PS1 in 1997, and by most accounts, that original release is the definitive version. But a year later in 1998, a Japan-exclusive Sega Saturn version would release with additional content, including new areas to explore and a whole new playable character. You'd think that would be enough to make it the premiere way to play Symphony of the Night, but a range of technical compromises put the Sega Saturn edition behind the PS1 original, though fans have put in some effort to combine the best of both. Regardless, the Saturn version of Symphony of the Night is the one that brings us to this new discovery: at the name entry screen on the main menu, if you input "STAFF" as your name, the credits will instantly roll. This code has, somehow, gone undiscovered – or at least undocumented – for 27 years. Discovering new Super Mario Bros levels that have "secretly been accessible" for over 30 years, "legendary Mario scientists" find themselves in a psychedelic cyberpunk hellscape hiding on their childhood SNES cartridges The good news is Silksong has a true cheat code for a different difficulty setting, the bad news is it makes the whole game exponentially harder Super Mario Galaxy has a "horribly inefficient" secret: the credits are always loaded in the background while you play, which has the "inadvertently heartwarming" side effect of making sure the platformer always remembers the Nintendo legends who made it I found an Easter egg in the Saturn version of *Castlevania: Symphony of the Night* (Dracula X: Nocturne In the Moonlight).Enter your name as STAFF. The credits roll will start. This seems to have escaped notice since 1998! pic.twitter.com/hjCZ5qJu1COctober 22, 2025 I found an Easter egg in the Saturn version of *Castlevania: Symphony of the Night* (Dracula X: Nocturne In the Moonlight).Enter your name as STAFF. The credits roll will start. This seems to have escaped notice since 1998! pic.twitter.com/hjCZ5qJu1COctober 22, 2025 I found an Easter egg in the Saturn version of *Castlevania: Symphony of the Night* (Dracula X: Nocturne In the Moonlight).Enter your name as STAFF. The credits roll will start. This seems to have escaped notice since 1998! pic.twitter.com/hjCZ5qJu1COctober 22, 2025 The new discovery comes courtesy of software engineer Bo Bayles (thanks, Time Extension), writing on Substack about a load of new cheat codes discovered by reverse engineering old Saturn games. In response to a tweet from Bayles breaking down the new discovery, the same question keeps coming up: does getting to the credits straight from the main menu count as beating the game? If so, I think we might've just landed upon the most delightfully dumb speedrunning category in Metroidvania history: Who can input five letters into the file creation screen fastest? If breaking a game to such a degree that you warp straight to the credits is a valid speedrun category in The Legend of Zelda: Ocarina of Time or even in The Wind Waker these days, who's to say a genuine cheat code shouldn't count for Symphony of the Night? These are the best Metroidvania games you can play today – the ones that don't have "Metroid" or "vania" in the title, anyway.
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debuggingDuck
Oct 31, 07:44 AM
Super good. ?📢 I smelled it.
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tinyDream
Oct 30, 05:24 AM
Brand new
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tinyFrog
Oct 25, 03:04 PM
🌚 maybe worth it.
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whisperingvoid
Oct 24, 06:54 PM
Feels like a demo. @Highly realistic. what about you? 🤡 bro what
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lazyAlgorithm
Oct 24, 06:24 PM
This is bright.
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